im trying to make a "pulkerstorer" variant for existing me262 so if someone have suggestions or can help if the mod is on hold don't panic he not dead i think i will need help in technic things but for the art i can do it so here the progress: jbeam visual mesh firing system(need help) coding(need help) little details red: not started orange: work in progress yellow: can be better green: done blue: i have a global idea i can do it, like orange purple: i have a global idea i can't do it, like red thank for supporting me... (thank for the first like Driftforpennies, Oxygen for first comment, B29 WIP and Duh anime addict for trying to help me, szymon2007,A28 and LegThePeg for participate) and still waiting for help...
The term "Me 262 Pulkzerstorer" refers to specific versions of the German Messerschmitt Me 262 jet fighter designed for the role of a "bomber formation destroyer".
that the 50mm canon variant --- Post updated --- bigger and more accurate "nose" and before that i maked the canon and the nose in only one part but now i will make two distinct parts some suggestions ?
honestly:i don't know how, just imagine giving ak-47 to a pigeon --- Post updated --- how to "synchronize" the jbeam and the 3D model and "sometime" make the 3D model move separatly from the jbeam ?
i will make it separatly from the 262 mod (not an add on because is easyer to make i think) so i just delete 20cal
:/ --- Post updated --- Here what i do:i deleted the "me262,dae" folder and remplaced it by my custom ,dae folder renamed with the same name
i had an idea to make the canon fire, i will take the cannon from the universal weapon mod to put it on the nose and make it invisible
no, it has a MK108 (30 mm) cannon that is only used in german aircraft and has never been used in a tank before, not even an anti air due to lack of reloading speed.