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version 0.3.7.X - feedback thread

Discussion in 'General Discussion' started by tdev, Feb 4, 2015.

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  1. Josh

    Josh
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    Re: version 0.3.7.5 - feedback branch

    Thanks
     
  2. speednsnake

    speednsnake
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    Re: version 0.3.7.5 - feedback branch

    Hey do the fog lights work for anyone else on the Sunburst? All of the other lights work but neither the in-bumper lights nor the rally bar seem to function.
     
  3. TheNodeMaster

    TheNodeMaster
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    Re: version 0.3.7.5 - feedback branch

    im drooling over this right now

    EDIT:and suprisingly this can run east coast w/ sunburst on my i3 and r7 200. also auto detects quality as everything highest


    SEEMS LEGIT
     
    #23 TheNodeMaster, Feb 4, 2015
    Last edited: Feb 4, 2015
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Re: version 0.3.7.5 - feedback branch

    The fog lights are not functioning (intentionally I believe). The rally bar is pretty WIP maybe.
     
  5. Aboroath

    Aboroath
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    Re: version 0.3.7.5 - feedback branch

    Try copying your height map directly into the main Beamng art file OR copy it directly into your new level's art folder. Use one of those two
    locations to load from when importing. From what I gather the new beam regime along with T3D updates, will necessitate all terrain art be much closer
    to the actual level being created. Confusing.
     
  6. gaz123

    gaz123
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    #26 gaz123, Feb 4, 2015
    Last edited: Feb 4, 2015
  7. BONGO1

    BONGO1
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    Re: version 0.3.7.5 - feedback branch

    Lovely to see a new stable version. Sadly the inputsystem with my inputmap is still not working for me properly (Logitech Rumblepad 2), now I have to play with a useless keyboard like I had to when I tried the experimental version :( Other than that, awesome update! I like the clean new ingame-menu and everything else! Keep up the good work guys!
     
  8. DrowsySam

    DrowsySam
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    Re: version 0.3.7.5 - feedback branch

    Wow, truly amazing stuff you've got going on there, nice! :)

    Controller remapping will come in the future don't worry, I can't give you an estimate of when but it will come. :)

    Keep on racing :cool:
     
  9. Dc5R

    Dc5R
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    Re: version 0.3.7.5 - feedback branch

    Wow , amazing !
    Welcome to the community !:cool:
     
  10. Bisofication

    Bisofication
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    Re: version 0.3.7.5 - feedback branch


    You are awesome! Keep doing what you love to do my friend!
    Much respect.
     
  11. gaz123

    gaz123
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    Re: version 0.3.7.5 - feedback branch

    thats great. thank you :)

    thanks :)

    thank you :)
     
    #31 gaz123, Feb 4, 2015
    Last edited: Feb 4, 2015
  12. blackhole522

    blackhole522
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    Re: version 0.3.7.5 - feedback tread

    I'm having problems with the T65 cargobox. When it loads the screen turns black and I have to restart the game. The menu still works while the screen is black, but I can't change to another vehicle.
     
    #32 blackhole522, Feb 4, 2015
    Last edited: Feb 4, 2015
  13. Nckkinney

    Nckkinney
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    Re: version 0.3.7.5 - feedback tread

    Cannot load any new cars... I click the button and It will not open up the menu.. I can change parts on the truck but that's it
     
  14. 14ramosr

    14ramosr
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    Re: version 0.3.7.5 - feedback tread

    ctrl+E brings up the vehicle menu
     
  15. Nckkinney

    Nckkinney
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    Re: version 0.3.7.5 - feedback tread

    Thank you... For some reason if you go to the side menu it does not work though
     
  16. 14ramosr

    14ramosr
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    Re: version 0.3.7.5 - feedback tread

    All the UI is WIP right now, it will all be working in the future
     
  17. Nckkinney

    Nckkinney
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    Re: version 0.3.7.5 - feedback tread

    another question. How do I delete a vehicle that I spawned
     
  18. 14ramosr

    14ramosr
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    Re: version 0.3.7.5 - feedback tread

    For that im pretty sure you'd have to go into the level editor (f11)
     
  19. blackhole522

    blackhole522
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    44
    Re: version 0.3.7.5 - feedback tread

    Hope someday an easier way is implemented. Most of the time when I have extra cars I want to remove, I just turn them into traffic cones lol.
     
  20. AdR

    AdR
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    BeamNG Team

    Joined:
    Feb 6, 2014
    Messages:
    306
    Re: version 0.3.7.5 - feedback tread

    When going full throttle and sliding or drifting, something breaks on the car and it kills the transmission, so it won't accelerate anymore. It happened with the Civetta, Sunburst and with the Covet race version, even on a straight line.
    I guess it has something to do with the new tire model? which I still can't figure out what's the improvement over the old one. Cars feel the same, only now the wheels break way too easily.
     
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