WIP Beta released A new *CITY* map - LOS INJURUS 2023-12-20

Los Injurus 2023, now featuring 11-foot-8 bridge!

  1. MemeBeam694

    MemeBeam694
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    Yeah that's probably the case. He has done that in the past before. I just hope he is okay.
     
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  2. El_tortugio

    El_tortugio
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    Is the newest version of the map on the repo or should I download it from some other link that bob sent?
     
  3. JoshD

    JoshD
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  4. RobtheFiend

    RobtheFiend
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    It's been very quiet here, is bob.blunderton ok?
     
  5. Tyler-98-W68

    Tyler-98-W68
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    This map as Bob has said is very graphically intensive. I've built a few systems in the last month and done some extensive testing and benchmarking with this map. Here is a little preview:



    Core Ultra 9 285K and RTX 5090,

    I can bring that system to just below 60fps with everything on max but with 50 or 40 cars spawned

    Also, I managed to get a 16 core X3D chip, and while X3D doesn't really do much for this game. This particular map actually shows a decent improvement with 3D cache but only when there isn't a bunch of AI cars spawned.
     
  6. bob.blunderton

    bob.blunderton
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    The Bob was mostly taking a break for sanity reasons (and having injured myself pretty good some months back didn't help things much!), and one very important reason that I'm sure any other 'modder' or map maker can attest to:
    LETTING THE DOCUMENTATION CATCH UP BECAUSE THIS GAME IS GETTING CRAZY COMPLICATED ON THE LEVEL-EDITING SIDE OF THINGS!
    Seriously, this thing is drowning my brain - likely part because I'm getting old - but I've been editing / creating game environments since ID Tech 1 engine - the original Doom - THIRTY YEARS AGO. This game engine has come quite far over the last 10 years, of which 9.5 of those I've been creating / editing levels here. It's been a good run and it does continue.
    Now that I've gotten it to run on my end (always a good thing, right?), and waited the 8+ minutes for it to do cache and load in the 1st time (on my 6 year old computer), I've seen a TON of graphic bugs (mostly concrete trim textures such as median barriers and some bridge railings, and most concrete bridge girders) and a missing set of buildings (the collision is there, though). A road or two is also oddly dark, some of that is leaving a concrete road very very brown colored - too dark.
    The DAM water / lakes are also a very odd turquoise color (surprised I spelled it right!), and don't look natural. But it might make you want some cool-aid. That will be fixed.
    If you've found some really stupid bugs, feel free to screenshot those some! If you have more than a concrete texture or two missing or saying no-texture, feel free to screenshot that.

    @Tyler-98-W68 That is correct that x3D will help rendering and thus improve FPS (on any draw-call limited scenes such as this and Roane County, or even Cities Skylines or Fallout 4 downtown areas). X3D doesn't help a ton with physics - it's power is in those draw-call intensive scenes since it gets a burst of those every frame and the more it can handle in memory on-chip (which is much faster than system RAM) the faster it can get through them in one set of cycles.
    The next iteration of Zen (Ryzen and also it's higher-tier counterparts) will have possibility of DUAL memory controllers on-chip, and up to 12 cores (vs 8) per core complex die (of which desktop processors can have two per AM5 socket). It will be interesting to see how this reduces not only latency, but if it truly increases memory bandwidth - which is something the physics (and yes draw call performance too!) relies on quite a bit, at-least once the CPU requirements of vehicle physics at your current refresh rate is satisfied.
    A lot of games in the DirectX 10 & 11 era were very heavily draw-call limited (remember the Corvega factory roof of Fallout 4 always having an FPS hit, this is why!), the most recent of which is Cities Skylines 2, but even Wasteland 2 was limited a bit. Cities Skylines 1 and 2 (which I call Cities Slideshow) and Wasteland 2 are all UNITY-engine games, and there's a bunch of them stuck on DirectX 11. Try to avoid those Unity-engine games and play Unreal-engine games in-stead (High-Rise city is very resource-oriented but still a city builder, but importantly is on the Unreal Engine and will hit your CPU as hard as BeamNG does on a moderately sized city!), since Unity-engine games are known now quite well for lack-luster performance. Unity is okay for indie titles that aren't monstrous in spectrum, but for things like City builders or anything like a super-detailed environment, it chugs hard-core and the FPS hit is very real.
    Fallout 4 was Bethesda's same engine since Oblivion, but it's modular nature (magnified by turning "precombines" off - this is a pre-run-time object combiner that lowers render overhead / draw calls - for scrap mods in settlements) could easily overload the rendering backend of the game in super-detailed environments or when the weather was clear enough on high detail settings.
    Being stuck in DirectX 11 means (mostly) only a single core was available to process said draw calls through the CPU to send to the GPU driver to tell it what to render on the GPU.
    Vulkan and DirectX 12 solve this by allowing today's massively-multi-core processors to load-balance and process draw calls across many cores, which is why you should choose DX12 or Vulkan whenever you have the chance, for the best performance for your dollar / setup.

    Folks will find that passing up the intel offerings and getting either a super-budget-friendly 6-core Ryzen processor or, hopefully, the full monte that is the 8-core (or 12 and 16-core) Ryzen X3D chips with a decent 40$ air cooler on it and 32gb of RAM (16 minimum but you'll find it limiting) should have you set for the best all-around performance in ALL games today. There's really only one or two games that's going to favor intel right now, and seeing as intel's socket is dead on the first generation and next year's chips will require a new motherboard for intel (but not on AMD AM5), I'd pass it up. However, with a good enough steal-of-a-deal you might be able to argue that an intel system is viable (and very well could be if you're not the type to consider CPU upgrades - or more importantly, NEED one, a few years in - otherwise you'll have to replace your motherboard and maybe buy a new copy of Windows, too). However, regardless if you built an intel computer or AMD computer in the last 2~3 years, it's probably loads better than mine; so DO enjoy it for what it is and not what it isn't!
    If someone saves 30% on an intel system, over an AMD x3D system, and the intel system can still power the GPU and not hold back the system, while providing the FPS required or whatever the monitor is trying to display, then you are just fine.
    Just pass up the intel 13th generation and 14th generation processors, unless you know how to update BIOS right away; otherwise those things blow themselves up right quick on BeamNG or similar intensive software/games. The intel ULTRA series, however, doesn't blow itself up any, in-fact the most recent BIOS updates for ULTRA series will give it a small (possibly noticeable) speed boost (a few FPS maybe, but it's free).

    I'm still running my system from 2019 here. I could put a new one together, and this one has SURE started getting pokey after 6 years, but it's been pretty stressful with my current living situation and thinking of trying to get a house in another state. So I've been hoarding $$$$ and trying to keep an eye out for a good deal on one. UNFORTUNATELY that involves moving lots of heavy stuff - thus that's going to run my body into the ground for months, so I've put Los Injurus on the back burner. BUT, since I've been in this limbo for a while and recently seeing how bad Los Injurus has gotten (combined with folks still commenting here and kindly still supporting the Patreon, thank-you btw), I'm going to push a bug-fix update shortly.
    I can't stand the graphic bugs and missing buildings, you folks likely are annoyed by it also, so it NEEDS FIXED.
    A pair of traffic lights is totally broken but that's my doing, never did get the smart traffic lights to work. Gave up on those! When the devs make it easier to make it work, I'll try and make them work. The rest of the traffic lights still work the same as they always do. Otherwise, those are unobtainium right now.

    Thank-you to all those who care. It's nice reading that folks care, especially on the interwebs here.
    Just know it's appreciated, and it does help.

    --For right now, that is all.

    If folks DON'T have broken concrete textures (showing no-texture on them and being orange/yellow), let me know that it's NOT broken on your end.
    That said, when not admiring the no-textures or dark brown bugged concrete road color in some spots, the rendering engine near sunset makes this city quite pretty at times.
    Most importantly, however, all the cliffs still work and the gravity still works, so this city can still do what the doctor ordered.... moosh cars!
     
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  7. JoshD

    JoshD
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    Glad to see you're still around & trying to take care of yourself.
     
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  8. Memersand694

    Memersand694
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    Happy to know that your okay!
     
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  9. bob.blunderton

    bob.blunderton
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    ...and never a dull moment over here. Definitely not dull but maybe possibly STRANGE if a little annoying.
    Approx a half-hour after finally getting tired enough to go to bed last night..
    BANG!
    Sounded like a gun being fired off in the same room as me... if not louder.
    Well... nothing's BURNING, that's a good thing. Put my head back down. Collected myself for a minute and waited for my soul to re-enter my body and see if I ... wake up stuck in the ceiling ... from that loud sound.
    Sit up, the computer's off. Well that's not good. Computers are NOT supposed to go out with a bang.
    Trying to turn it on was the tell-tale fssssszzzz of a dead power supply, barely audible. Power supply tester showed only 5vsb (5 volts stand-by, it's what runs diagnostic led's on the motherboard to let you know it's plugged in and has wall power, and sometimes other things).
    Off to the wizard of computer parts, in the big big city I go, I go, maybe a bit too slowly at that (yes I was that stupid TOURIST acting nearly lost without a GPS of any kind, in Knoxville, this afternoon/eve).
    Eventually bumbled my way into a place that sold parts and got another PSU (and didn't even BEAMNG anyone's vehicle - not even mine! Wow, we're really getting somewhere! Literally. But I didn't see any pianos drive by either otherwise things could have been different. Much different. Much louder and less melodic with more BOOM and CRASH.).
    After a few hours of cleaning + removing the old supply (and a lot of dust in places I can't normally get to), I could finally put the new one in (after testing it of-course), and test the machine.
    That's where I'm at now. For the moment. The power supply is sitting on my mouse pad (I do this in the event it was good from the factory but decides to start smoldering/burning shortly after being hooked up, can quickly disconnect and smother or remove it from here more easily), running the entire machine sans the project drives which are sata stuff I didn't bother to hook up yet.
    Connect to the net once I log in (stupid annoying 76 second delay from log-in to desktop showing up, wtf?)... only to see Jayztwocents has the exact and I mean EXACT same thing happen. He said his ears were ringing, mine not so much but maybe I've been around a lot more loud equipment (construction work, my riding mower, worked in factories now and then as needs be).
    So immediately thought... hrmmm, that's odd, he's thousands of miles away, how'd that happen? Checked solar flares, nothing out of the normal parameters especially right when it happened, so it can't be that. No other activity in the house so it wasn't some type of surge from the house (lines are a different story, but a 1300 watt Seasonic unit can put up with a lot, we HAVE had direct lightning hits but no majors while this was on).
    Needless to say I'll try some other brand for a bit, let's see how long this thing lasts (might be made by Seasonic anyways, have to look it up), this one's a Thermaltake at around the same wattage (totally overkill, this PC uses 800w max, this is more to stand up to the Tennessee power grid a bit longer due to more robust components).

    So we shall see how this goes. Looks like the PC survived. It was just idling on desktop having not been used for a good solid 30+ mins with the screen shut off.
    Got lucky this time, didn't want to have to build a new one yet, those are pricey and I just don't want to put out that much cash right yet. Not yet.
    While there was dust inside the PC, it wasn't CHOKED with it, it was more dust from the times it was off or was being cleaned as it was mostly on the bottom levels clumped up in corners. Only very very light dust levels on the actual components. Even the inside of the failed power supply was fairly pristine, and it was only a very light load applied. The power has not quickly gone off-on as it sometimes does here in Bedrock Tennessee. No clue. Just random failure I suppose (well I'd hope).
    I just find it very very very strange that the same thing that happened to Jayztwocents happened to ME, within a few hours. Strange. Guess I'm not alone, or maybe his was made in the same factory on the same day with the same batch of caps as mine (looking inside, the heatsinks on mine aren't black, and the layout is different, from the one he has).

    While the Thermaltake unit is nice, Seasonic's cables are definitely better fitting / better made. Much more satisfying solid clicks on the Seasonic. Not even sure they're in all the way but they're in as much as they'll go. However, you can't take cables from one series and put them on another, for most units. Use the wrong cables and you'll blow things up, make sparks, magic smoke will be let out into the great beyond (and your airways), and you may even have cast FIRE spells upon the thing (please refrain indoors). This is ESPECIALLY true for brands that DO NOT make their own units in their own factory such as Corsair, Thermaltake, NZXT (2nd run is Seasonic?), etc, but you can look up a Linus Tech Tips power supply manufacturer database on their forums and find all the sources for the units out there. Sometimes even the same model line of units may change sources/manufacturers and thus become incompatible cable-wise with earlier models.
    Needless to say I have a jolly old time un-routing all the cables. I'll route the replacements better some other time, I could really care less how it looks provided it works and has airflow. I've found that while nice routing is nice (if cables are LONG ENOUGH), it makes it a real PITA to service the machine sometimes. In a large case the massive space, vs a few narrow cables here and there, it is much less of an issue than say a much smaller case with same amount of wiring.

    Place bets NOW to see how many more weeks Bob's 6-year-old PC will last before something else blows up, shorts out, catches fire, rockets through the roof like a grand piano in Teardown with rocket boosters attached while in an IKEA user-level, or gets mistaken for a female gorilla by an extremely in-heat large substance-abusing male gorilla, or gets eaten by random rabid Tennessee Tornadoes. I really hope one of the last two doesn't happen, but the way THIS world is going and life in general, I rule NOTHING out. However, while I will try to fix it if it gets tornadoed - if a Gorilla gets it: That's it! I'm done, time for a new one, at this point. NO WAY am I working on THAT. Even The Bob has his limits.

    So, now to clean off the parts cannon, put that away, and maybe wire this up a little better tomorrow so at-least the computer isn't working via a power supply sitting in the middle of my mouse pad.
    Hopefully I won't need to get the parts cannon out for a while, because the less I have to drive in the big city as a haplessly lost and overwhelmed tourist, the better off for everyone else (am not really THAT bad, but definitely bordering on it!).
    Or maybe I'll put the head unit that I purchased 9.5 years ago for the car I got a few months before that, in the car like I originally wanted to but just never did (because I realized I just did NOT care). Only owned the thing nearly a decade.
    Who knows. Tomorrow is never promised to any of us folks, so we live for today! "Sha-La La-La La-La Live for today, Heyey-ey-ey!" Let's Live for Today is a great OLDIES song btw, by The Grass Roots.
    When I wake, I thank God I'm awake, breathing, AND have a heart beat (there was that time I did not and had to restart my own heart in 10/2013). Then if I don't hurt too bad, and can move around without falling or getting stuck hunched over, then I go do something. If not, it's time for something on the computer. I'm not always happy to be stuck at the computer, but I'm still happy to be alive, no matter how stuck I am in a spot, or how bad I hurt.
    @Memersand694 and @JoshD Thanks, appreciate the kind words (same to the rest who have mentioned!).
    I swear this PC is possessed. I might have to have it baptized, or is that exorcised? I make one post here threatening to run BeamNG Drive on this and this thing blows up hours later. Ugh. Maybe it's just very very depressed. It didn't get it's fix of piano carnage in a while maybe. Maybe the sentient PC needs to be entertained with more games with cat launchers.

    Whatever is up with this thing (maybe we can just blame AI??? CAN we do that yet?), it better quit it's [CENSORED], as I only have so much 'go' in me these days.
    Or it just wanted a day off for it's 6th Birthday, Maybe? If it's that, I can't blame it. Glass half full maybe?

    So for folks interested, go watch the JayzTwoCents video to see similar carnage to what likely happened to my unit (Oddly some 8 hours before he uploaded his video). I haven't opened mine to check, and looking in it looks fairly pristine/new etc, but it's up to Seasonic to fix now as it's still got 5~6 years more warranty on it. Maybe I'll take time to get a picture of it before I send it out for RMA. I will ask via email if I'm allowed to open it before the RMA as I do not wish to complicate things (some companies are picky if you open the unit - please DO NOT unless you have done so in the past to work on them and have discharged it first and foremost, because power supplies can have dangerous voltages inside, even though 'warranty void if tampered / opened' stickers don't hold merit in the USA). People -yes- have died from opening them and getting blasted, so please do not.

    I will let folks know / keep updating on what's going on, no more* long dry spells with no posts. (* unless this thing acts up again and thus I'll be back when I fix it, or if I fall down the stairs in my house that doesn't have any stairs and injure myself)
    -That is all! Thanks for the warm welcome back here! It means so much.
    --Cheers!
     
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  10. Tyler-98-W68

    Tyler-98-W68
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    As always I like to push the limits on my systems, so I decided to run this map at 8K on my newest system.

    You need AT LEAST 25GB of VRAM should you want to run this at

    That said a 5090 can run it at 8K (7680x4320) at right around 60fps,



    I'd post more videos but it seems like the Nvidia capture program is not so happy at 8K

    Also.......spawning 40 player cars and 100 porta Potties.....managed to kill my 5090's VRAM



    32GB of Vram used, I guess that's an achievement some how.
     
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  11. bob.blunderton

    bob.blunderton
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    25~32GB of VRAM used. Ouch. And to think, I assumed TEARDOWN (which happily with modded large city levels will clear 8gb no problem) and also my object (mesh / model) and texture-creation stuff used a bunch. It'll happily get to 16gb used here, and I think the record was 18.x GB, but I doubt I've ever cleared 19gb on this 3090. Short of BeamNG and the software I use to create stuff for it, the 3090 sadly doesn't see a lot of 3D stuff (Outside of Teardown and a few other games I've played, such as Fallout 4 and 'High on Life').
    Great to see you put that high-end card to good solid use! No buyer's remorse there. I know this 3090 I've got (thanks to folks helping out with costs, which is appreciated!) certainly earns it's keep. It's one of those things that if it busts, I'll send it for REPAIR, not just outright replacement with a new card.
    Thank-you for the performance metrics! It's appreciated.
    I don't think nvidia's screen recorder is really able to handle 8k yet due to optimizations and the codecs not being set for 8k yet. AMAZING that it can run at 8k though.


    I'm at 1920x1080p over here. Yes it's blocky on this 42" screen, but the screen was a freebie and I'm out of deskspace and just space in my house, so I haven't really been pushing to get another.
    Of-course the thing I sink a lot of time into outside of BeamNG-related stuff is Simcity 4, which will happily run (if a bit slowly) on a Pentium III / Pentium 4 / any AM2 system (an old AM2 dual core is best for that, less crashes than an intel system, but add in the command-line stuff for limiting it to single-core and setting the resolution).
    Now of-course, I'm still stuck with 1080p because I've never bought a better screen, and I don't know when I'll buy one (maybe AFTER when I replace this SIX YEAR OLD COMPUTER). On that note:
    IF ANYONE HAS A GOOD, WORKING 5800x3D, PLEASE LET ME KNOW AS I'D LOVE TO BUY ONE, to try and extend the life of this computer some more. The upgrade in processing speed would be a help over here as this thing is starting to get pokey with it's *STOCK* 3950x. Failing that, I'll probably end up with some B-650/650E/850-based system in the future. I've been saving my money so that I have the money to upgrade this (moreover, replace it complete) as this is pretty much done it's duties and will fail sooner or later, plus the system itself has MAYBE 300gb free total out of 10TB of space (2TB HDD, 8TB SSD).


    I Did purchase something for the project. Some of these things will help a ton to bring more life into the project and more variety to the models and scenes that contain them.
    https://www.humblebundle.com/software/open-world-adventures-kit-software
    I put in the link here so that y'all can see what to expect. Not everything will be in, and it will not be in all on the next version, but it will be added over time.
    This will come in super-useful so expect to see me slowly replacing things like textures, grass models, and so-forth and so-on to give this a more unique look/feel. Plus, most all textures are now PBR, so this will help substantially.
    The models, will also be handy, but I am going to add them in slowly due to the VRAM bump that comes with having more models / more complex models (that's why a lot of things are very utilitarian / simple, it's due to VRAM). However, the devs are working on optimizing more things with the game-engine as far as VRAM goes (of which I can't say too much). This is why the AIRPORT, and the complicated tunnel area near by it (the tunnel model set itself is 500mb or so alone, plus the textures are 100~300mb (forget! plus texture-weight in VRAM is different than size-on-disk, the airport isn't 500mb certainly but the texture weight is there and the models are very large in (height/width/depth) size plus complicated when it comes to railings, jet bridges/gangways). When I'm getting-on about is, if I add too much more, it's really going to be a major hit to VRAM use... so I'm holding back on a lot of models (many of which are done that I've made, and many more that I've bought) to allow the game-engine optimizations to be implemented in-game, and allow me to not absolutely destroy everyone's experience.
    I'm currently replacing textures that are broken because they're shared with in-game files that no longer NEED to be included (and thus break when included as I have), so some things will look different as these textures (the no-texture or no-material things you currently see now) will be different ones next time you load up a new version.
    This will help give this it's own look/feel a bit more than it already has.


    Also, special request. If anyone can make the piano behave like the old one (you know, make the actual piano-smash sound in-stead of just wood), please make this a mod and let me know. I also have some custom sounds I'd like to script in for the smash sound, which I can provide. I used to LOVE carting those things around (15~20 of them JAMMED in a truck) and driving like I have an ex (or one's in-laws) locked in the trunk of the car (please don't put people in the trunk IF they don't want to be in there, otherwise serious legal ramifications could result - including prison time). I mean, who puts a piano in game that doesn't make the classic piano crash/smash sound?
    I don't have the talent required to mess with it, but I do have old versions of the game archived (but the sound files the way they're scripted in have changed, plus prop scripting has changed a bit so I can't just drop the old one in as a mod and make it work). About five versions ago (12~18 months) I checked and there were several glorious piano smash sounds but at the time it didn't use any of them or define them for things - thus it only made WOOD sounds. Boo-hoo no fun!

    Thanks to those providing continued support, it is always helpful and encouraging.
    --Cheers!
    -The Bob
     
    #3151 bob.blunderton, Aug 2, 2025
    Last edited: Aug 2, 2025
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  12. Memersand694

    Memersand694
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    Hey bob just letting you know the freeway tunnel that is west of western los injurus downtown, when you try to drive through it you can't because you end up crashing right as the front of your car enters the tunnel There is nothing in the tunnel that looks like it is blocking you from entering it looks completely normal but right as you try to go through the tunnel you end up crashing.

    EDIT: i played yesterday on the map and went through that exact same tunnel and that issue i reported has gone away so i think it just something on my part and not the mod itself.
     
    #3152 Memersand694, Aug 4, 2025
    Last edited: Aug 6, 2025
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  13. starrynights

    starrynights
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    Hey bob, if it’s not asking too much, it’d be awesome to see the red light system working. Having the AI stop for lights the way it does in WCUSA would really add a lot to the gameplay.
     
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  14. bob.blunderton

    bob.blunderton
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    I will see if they updated the system to be a little more straight-forward to use. When I last tried 6~7 months ago on it, it fried my brains. It literally was harder to set up than REAL traffic signals! Seriously.
    So I figured I'd leave it before it drove me insane, but I will check it out again in the next week and see if I can make heads or tails of the thing. I did mention to the devs that I can't figure it out to save my hide quite some time back. I'd love to have this feature as much as you would. Actually, I will check and see if there's a video tutorial on it - there may just be, by now, a video tutorial. I mean, don't get me wrong, I don't expect it to be as easy as editing DOOM levels (the 1993 Doom). However, it should be easy enough that someone who's not on the dev team can actually figure it out and make use of it.


    My back has been on a WAR PATH for the last 3 weeks, and me doing stuff outside to fight this place from turning into a jungle isn't helping.
    Took down an ENTIRE TREE in my back yard. Didn't get squashed or bopped into the ground like Wile E. Coyote getting smacked repeatedly on the head by a toppled telegraph pole / telephone pole (way back when phones needed wires, ugh I'm OLD). Just about got that totally cleaned up. My entire gazebo is yellow-jacket central. There's 10 nests in that thing and it's not very big, maybe 12 foot across (~4 meters?). The nests are less than a meter (3 feet) from one another, never seen so many so close. Have waged war on Mr. Stingey & Friends.
    Did a replace-by-name-in-files to fix the stupid concrete texture bug with the highways. THAT TOOK A WHILE. Stupid technology. Would have uploaded a file showing it BUT can't upload anything anymore as it needs two-step verification. If that needs a phone well THAT isn't happening. I will surely aim some disgust at the site management over it and then somehow politely transition into kissing their arse to make it go away.
    Maybe it IS time for a new computer. The new processors have DOUBLE the speed this one here does (if x3D stuff, more than double). THIS THING IS GETTING OLD.
    So yea, at the very least I have to go buy ANOTHER SSD for it. Not even sure there's any more places to plug one in. Will just buy a SATA one so that I can hook it up to the cable that goes to my blu-ray reader/writer that does not work, the drive that I've used 6 times AT MOST in 3~4 years I've had it. Pretty sure that's the only port left unless I use whatever USB this thing has.
    Will upload screen shots when staff fix this stupid 2-step rubbish / make it go away. It's not like I haven't been part of this site for TEN YEARS or anything (sarcasm).

    @Memersand694 Might have been conflict w/stock assets that cleared in 2nd load/run. Noted. If it was in the middle lane by a curve/bridge right after coming out of a tunnel then it's one I know of and it's a narrow collision face booboo that got fixed over here (there was a lone scrap face piece that was orphaned some ten or twenty car-lengths away from the bridge model, the narrow face that's the size/shape of a jersey-barrier end like where they join together, that bug was in for quite a while before anyone caught it). If it's THAT bug it was reported around a year ago but the fix might have happened after the last upload, which was far, far, far, FAR too long ago!
    I will keep an eye out for it, just in-case, as I have to clear cache often. About as often as I feel like waiting NEARLY EIGHT MINUTES for the level to load on the first run. UGH. That'll sell some processors.
    --That is all.
    -The Bob
    P.S. Folks on 13th/14th generation intel core desktop processors 65 watt and above (all K, KS, and KF series i5/i7/i9) might want to check for a recent BIOS update. While some/most issues have been fixed for a while now, more failures while running patched recent BIOS are being reported (there's still issues, though they're less). Factory warranty on boxed processors of this generation was extended by 2 additional years, so find your receipt and send intel a note if your chip becomes unstable or crashes seemingly randomly for no reason. Stick to AM5 if building a new computer, there's really no reason to buy intel at this point. It's 30~50% slower in many scenarios, most of which are games. Plus, why deal with E-cores (estrogen cores) when you don't have to?
     
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  15. JoshD

    JoshD
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    1,277
    This is due to a user uploading a map with a virus in it. All you need is an email so it's pretty easy to set up.

    Hope you feel better soon.
     
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  16. bob.blunderton

    bob.blunderton
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    Apr 3, 2015
    Messages:
    3,431
    Oh, I do want to mention, that from everything I'm seeing on benchmarking sites and youtube reviewers using a 5090, they're getting 30~48% more FPS with the 9800x3D (and nearly as much with a 9950x3D 16-core) processor VS the intel offerings, so you might wish to look into that should you not see the GPU used fully in some games or other 3D applications. Just something to look into. Regardless, I'm sure the Ultra series was a big bump up in performance VS your old computer if whatever you had before this was a number of years old by now. The intel does cost less, though, and the motherboards are cheaper - Up to 100$ cheaper (but it should be, you basically can't upgrade with intel, why they do that I have no clue but intel needs to quit that - they don't even make their own motherboards anymore).
    Seeing it run in 8k sank in finally when I read that. 8k. I'm still on 1080p here. Time for ME to get a new computer (and a monitor), or just upgrade this thing. This thing is over 6 years old now. How the magic smoke stays in as much as it does, I haven't a clue. I've been waiting, figured that'd be a good excuse to upgrade if it finally eats it, but the last time it blew up it was just one component that went out - so of-course repair it. I guess when you don't overclock anything, they last a while.
    Can't really complain about that, but I've never kept a computer this long either. They normally get obsolete by this time, but that's AM4 for you... the eternal platform (and a new CPU, the 5500x3D was just released, for AM4).


    If anyone out there upgraded from a Ryzen 3000 series (say, 3600x or 3700x) to a 5700x3D or 5800x3D let me know what kind of FPS boost you saw in BeamNG. Just curious. I mean I'll keep pushing this thing along if it means I can kick the can down the road another two years. Won't be able to do such massive traffic tests, but I'm OK with that, since doing so only makes a traffic jam any-who.
    Good thing I've been setting aside money to replace this thing since around January. It's likely to cost around 2k to replace this thing, over a quarter of that is the price of solid state drives, and they're not even the top-speed ones. Ouch.
    --- Post updated ---
    THANKS, now I won't have to rain fire and rats on the staff. I needed my email to set up this thing in the first place. Some dumb dumb must have tripped over the power cord to the server and they lost it. Grrrr!
    Yeah entirely thanks. Sorry I'm just not what I used to be mentally. I'd say I'm not the sharpest knife in the drawer any more, but that'd make the knifes look bad, even if they're made out of blubber. I think I'm somewhere between a spoon and a spork at the moment. Ones that are made of mud. I'll probably feel better in the morning. I hope.

    I think I heard about that in Feb-April some time. Wow though that totally sucks. I don't get why someone would do something so dumb. A whole world of things to do out there, and that is what someone picked to do. Guess I don't feel so bad about my mud-for-brains after-all. Glass half full (of mud) and all that. At-least it's not human mud. Think positive! :)


    *Grand piano falls on The Bob out of absolutely no-where* (but at-least these imaginary ones actually make the cartoon-y sound that pianos make and not the duds in this game, which suck anymore, they used to be fun too!)
    (completely non-obligatory rant but not AT you)
    Speaking of that, in what world does one think that a piano falling or getting smashed into by a speeding vehicle should make the sound of my floor when my foot went through it (or the deck out back, which I probably should fix again), and not a piano sound? Seriously. Am I the only one who misses the old piano? Is it only broken-sounding and never making piano sounds for me, or what? If you lift the lid it plays, but when it gets smooshed it doesn't make piano-smash sounds. Just wood.
    Look up on Youtube "scary movie piano down stairs" and click the 24 second clip that comes up as one of the first results. There's no gore but I wouldn't necessarily watch it at work. There is an old lady getting hit by a piano though - however it is a movie that's entirely a parody of horror / scary movies. For everyone out there reading this: The entire 'Scary Movie' series is golden, you should watch them all if you haven't. Nothing like a woman getting into a literal fist-fight with a house cat, and losing, to brighten up your day and make reality seem not so bad - even if you're in absolute agony often like I am.
    If someone's going to go through the effort and hours of coding and modeling to make a piano in a CAR ACCIDENT simulator, I mean at-least make it sound like comedy gold. It shouldn't sound like I just backed over the dinette set. Ask me how I know.
    I better go before I wear out everyone's eyeballs over nothing productive.
    Now to figure out what I changed the stupid concrete texture to so that I can script it in. I'm just duping one of the canal textures to it that's shared with the tunnel texture sources. Looks better any-who. Just might be stretched a little bit until I get a full-on replacement which I'll try to do before next release day.
    --- Post updated ---
    Started loading the level at 23:36 (and about 30 seconds). It's now 23:53 and it's still not loaded.
    It's definitely doing SOMETHING in there... ugh. Maybe I'll just check in the morning.
    Oh the fun of it all. Tomorrow is another day.
    Someone care to mention how long first run of this took (how long it takes to load into Los Injurus on a new game version or otherwise first time you run this)? Please mention CPU also (even if it's just 3 year old i7 or Ryzen 3000 series, or something like that).
    Just want to know if it's me. Who knows. Maybe I busted it again. There WAS quite a time when I couldn't even get this thing to load.
    ...and it's been 20 minutes. Well thank goodness for backups.

    AND IT LOADED. HOLY SMOKES! I'D ALL BUT GIVEN UP. Yes that deserves big letters.
     
    #3156 bob.blunderton, Aug 31, 2025
    Last edited: Aug 31, 2025
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  17. Kustu

    Kustu
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    Joined:
    May 30, 2020
    Messages:
    18
    Well Beamng is one of the games that perform vastly better with e-cores, as AI still takes one thread per car. The difference in FPS between a 14700K and 9800X3D with 30 cars spawned for example, is quite close to +100% for the 14700K. Beamng with AI cars is more like a productivity scenario than a gaming one. Also prices of X3D chips at least in Europe are wild at the moment, but Intel chips are basically dirt cheap compaired to the performance they offer. 265KF is sold for around 270€ now, 9800X3D costs 500€.
     
  18. 95Crash

    95Crash
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    Joined:
    Jul 29, 2018
    Messages:
    2,217
    Bob. You've done a great job with this map. It was super fun to play last year, and it's been fun to play every year, since 2019 when it first came out.
     
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  19. bob.blunderton

    bob.blunderton
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    Joined:
    Apr 3, 2015
    Messages:
    3,431
    Well if it's dirt cheap, then I can see why someone bought one. I just know what I read from helping out on PC game and hardware forums (where I help and offer input, sometimes you see me on r/buildapc or something like that, whatever it's called, or r/radeon or r/nvidia). Sorry my memory is terrible. I used to contribute to r/centipedes also but they banned me (first ban in what two decades or more!) for joking about strapping one to an ACME rocket and saying it blew up in my face, admin there definitely had no sense of humor.
    Lots of people moaning about performance issues in forums all over the internet (steam, reddit, various hardware forums) with anything that's not updated to specifically address the e-cores over the past few years, but good to know BeamNG Drive has ironed out issues with those. That said look at the Battlefield VI beta benchmarks in Hardware unboxed's recent video on youtube (10 days or less ago). That's pretty typical of the performance difference I've seen. X3D goes nom-nom-nom on draw calls (rendering) but doesn't massively help on Physics. So comparing an 8-core chip to a whole-lotta-core chip might not be precisely spot on.
    X3D is expensive - the old supply and demand thing rears it's ugly head - because there's about 10~20 of those sold for every 1 intel i7 or i9 k-series chip in consumer markets. The intel motherboards are about 100$ (~90 pounds) cheaper, too. My how times have changed. OEMs are still getting a lot of intel chips though, especially Dell; but that doesn't make intel it's bread and butter until you get into the server/workstation markets, where intel is also getting munched. Still some holdouts, though.
    I suppose having Windows 11 might help, too - though for everything I see is Windows 11 is a bit of a performance hog, not to even bring up the spying bits making it somehow even worse in that regard than Windows 10.
    I will make a good note of the intel chips being good at something. Not a pro-AMD fan-boy here (though it might seem like it), but I am pro-upgrade / pro-choice and I like a good deal on things. While their 500~800$ prices on a 16 core solution (9950x and 9950x3D) is expensive, it's a whole lot cheaper than what it used to cost for 16 cores pre-Ryzen. That being said, if folks are on a 7700k or 8600k, or something even older, anything recent is a huge upgrade.


    Thanks! I am trying to get things working over here again and finally got the last of the NO TEXTURE issues nicked last night. FINALLY.
    I don't just 'fix' the issue that broke I make it so that it doesn't happen again, like changing the name of things internally, so it can never conflict again, ever.
    Will continue to see what else is broken besides a few buildings being MISSING, and a bronze concrete texture that shouldn't be bronze.
    --That is all!
    -The Bob
     
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  20. bob.blunderton

    bob.blunderton
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    Joined:
    Apr 3, 2015
    Messages:
    3,431
    Will see if re-exporting my models helps the building-doesn't-render bug any for the four (!) buildings that seem to be a no-show.
    That said, 63 miles of testing hasn't produced any other issues that I can find with missing or strange textures outside of the reddish concrete on the top of the dam road surface, and the bronze concrete in one of the newer areas that looks like Hollywood Hills. Forget what I named that area, will have to go back and check because (Stimpy voice) I'M STUPID!

    It's evening, or is it morning? I'm not sure, but the view is pretty swell! I was just doing testing for bugs and seeing that most stuff actually shows up, and thus far it's fairly outside of that TWENTY FIVE MINUTE load time. I gave up counting after 20 minutes, so it's something like that give or take a few minutes. SHEESH. Gotta fix that, as that's only going to get worse when I go to add more resources (only 40~50% of the resources are in this, at the MOST). That said, the road textures are looking pretty sweet, so I totally DO NOT regret paying good money for those - considering it's a DRIVING simulator and all.
    I can still remember the bird-brained private investigator, total bimbo herself, telling someone I was 'obsessed with roads'. Yeah, well, guess what? It's a DRIVING / CAR CRASH SIMULATOR, I'd SURE HOPE it has some ROADS in it! In-fact, if Obsessed means making roads in a video game where driving is a main-stay, oh boy, they better start building massive prisons in every town to lock all us game-world makers away (oh, wait, we already have huge jails and prisons everywhere, welcome to MURICA, land of the you-have-no-rights). Wait until Captain Oblivious comes across the department of highways or department of transportation in her investigations, she's going to have a total conniption and implode. Those most be lairs of pure evil to her. Just when you think you've seen it all, someone goes out of their way to invent a NEW level of stupid. When you put some ability to good use, it's talent, NOT an obsession.
    So entirely, some more bug hunting done, this is running (for now, tomorrow is another day!) fine and I will let folks know when I get those buildings fixed up so they show up.
    Fixed some console errors (duplicate textures, conflicting ID numbers, other issues with files or the paths to them in the level) while I was at it. There's STILL so many of them. I will figure out what to do about the rest of them when the staff has some free moments to tell me exactly what in the heck I'm even looking at - at-least maybe if I haven't rained too much fire and rats on them lately. Yes, these are new errors, but they might as well be in Martian because it's not English to me.
    --That is all.
    -The Bob

    Oh, and I haven't looked at the traffic light stuff yet. Not even worried yet until I make sure the rest of the stuff that's already here is working.
     
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