for starters you should build a cassena 172 while other ones like jet engines are very hard to make so just start turboprop
this doesn't belong to this category bro.... cessna caravan --- Post updated --- theres already a cessna 172 mod
I politely disagree. A prop plane has a jbeamed propeller that uses actual physics. If you overrev the engine the propeller will break off and your plane is cooked. If you give the engine too much power - you'll feel the wobble. Moreover, due to the propeller spinning in 1 direction (clockwise or counter clockwise) the plane tends to slightly turn left or right due to uneven airflow. A jet plane on the other hand just uses a thrust value out of a node. Make it 1000 or 100000 - nothing will break off that easily. Less code, less problems.
a interwar plane could be cool like a ju-52 or a imam RO-36 --- did you know ? you can personalise that --- or a Antonov AN-2
I NEVER knew that, I mean I Cud go big or small or even both but now it ENDS --- Post updated --- That took me Forever
a fouga magister could be just perfect in beamng --- Post updated --- or an different military trainer ( yeah i know that not a suggestion )
That took me Forever I think we need more of those bc we like have NO airliners so a airline wud be great
787-200? That doesnt exist --- Post updated --- Wait for some good modders to make actual mods not whatever is gonna be this --- Post updated --- I concur --- Post updated --- Wait for some good modders The A220Neo doesnt exist. Theres the A320Neo and the A220-100 and -300 but not an A220Neo --- Post updated --- Please mods end these threads @crokro if you are actually sure and really know how to make an airplane for BeamNG then start it and when you have an actual flying and working plane ingame, then make a thread. @blueTrain05 this also goes for you.
787... 200? --- Post updated --- ATR 72/42 with a freighter variant. any 787 would be low poly or very laggy.