Lights and Hazard are unrealistic

Discussion in 'Ideas and Suggestions' started by ReisDerEchte, Jul 25, 2025 at 5:06 PM.

  1. ReisDerEchte

    ReisDerEchte
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    Hello people. I found out that when you turn off the car completly the hazard light wont work. In real life the hazards can be used even if the car is turned off completly. This is also with lights in old cars. And could it be possible to make it that when the car is turned off completly and the light is still on that the battery can die? Would be cool. And also a SUV from the 20s can be cool :) Have a nice day and keep driving :)
     
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  2. CrashHaven

    CrashHaven
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    Not how it works… Theres three stages, running, engine off but electronics on, and completely off. And the second stage works with hazards in beamng.
     
  3. ClarOnNG

    ClarOnNG
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    the hazards not working when the vehicle is fully turned off is a BeamNG.drive limitation (my 100th post)
     
  4. CrashHaven

    CrashHaven
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    Dude no cars lights work when fully turned off. They work when the engines off but battery on.
     
  5. ClarOnNG

    ClarOnNG
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    :confused::confused::confused:o_Oo_Oo_O

    so if I turned the vehicle key two times to the left from the On position, is the car fully off, or is it only the battery working?
     
  6. CrashHaven

    CrashHaven
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    No i am saying if the battery is working than the car isnt off.
     
  7. SupraTech

    SupraTech
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    Yes, hazard lights irl do work without ignition.
     
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  8. CrashHaven

    CrashHaven
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    I think im just shit at writing, thats what i mean, but thats in beamng.
     
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  9. SupraTech

    SupraTech
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    ok. Maybe it could be added by a mod in the meantime. Lets hope someone does it
     
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