1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

Linux Port – Feedback, Known Issues, and FAQ

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Car_Killer, Jun 13, 2022.

  1. aivora

    aivora
    Expand Collapse
    Research Software Engineer
    BeamNG Team

    Joined:
    Dec 14, 2021
    Messages:
    22
    Ah thanks for the recognition, we appreciate your kind words and it's a pleasure to try to make the native Linux experience as good as we can :) Don't worry about that, all BeamNG devs are getting appropriately compensated for their work!
     
    • Like Like x 3
  2. xrc2

    xrc2
    Expand Collapse

    Joined:
    Mar 20, 2023
    Messages:
    1
    Hello, I've just installed the game on Arch Linux 6.15.6-arch1-1 and the game launches but there is no audio.
    Running the game under Wayland (sway) and Pipewire.
    This happens on the native version, I haven't tried it under Proton but I suppose it will work there.
     
  3. MxAng3l

    MxAng3l
    Expand Collapse

    Joined:
    Aug 17, 2025
    Messages:
    1
    hey so i cannot install mods that are not from the repo on the linux port, they don't appear in the mods manager and i get an error mounting mods message

    anytime i put a new mod into the mods folder, it doesn't show it in the manager

    Fedora Linux 42/ RX 6600/ R 5 5500/ 32GB ram/ Mesa 25.1.4
     
  4. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,507
    Make sure the file name is all lowercase. BeamNG converts the file paths for mods to lowercase on the Lua side for some reason, which breaks on case sensitive file systems.
     
    • Agree Agree x 1
  5. aivora

    aivora
    Expand Collapse
    Research Software Engineer
    BeamNG Team

    Joined:
    Dec 14, 2021
    Messages:
    22
    ^ This works, also we managed to fix this bug for 0.37. You can also use a case-insensitive directory for your userpath to get rid of some problems (ext4 partition with casefold support, then `chattr +F /path/to/userfolder`).
     
    • Like Like x 2
  6. aivora

    aivora
    Expand Collapse
    Research Software Engineer
    BeamNG Team

    Joined:
    Dec 14, 2021
    Messages:
    22
    Hi, any errors show up? Can you send over the `~/.local/share/BeamNG.drive/0.36/beamng.log` file here?
     
  7. Lombra

    Lombra
    Expand Collapse

    Joined:
    Jan 13, 2024
    Messages:
    11
    Shameless bump.
     
  8. aivora

    aivora
    Expand Collapse
    Research Software Engineer
    BeamNG Team

    Joined:
    Dec 14, 2021
    Messages:
    22
    Hi, unfortunately we don't have the capacity to test all possible thirdparty integrations, moreover I just tried to follow the official guide to run Wolf and it doesn't even start the container due to SELinux. BeamNG has been tested to run in containers, you might have to add the `-nocefsandbox` command-line argument (won't be needed in 0.37 anymore).
     
  9. Lombra

    Lombra
    Expand Collapse

    Joined:
    Jan 13, 2024
    Messages:
    11
    Thanks for your response! That's understandable, of course.

    I don't really have any experience with SELinux. I run Wolf in Docker in LXC.

    The -nocefsandbox did not seem to make a difference, unfortunately. Is it a fair assumption that the monitor error is what's preventing the game's successful launch, though?
     
  10. fillman86

    fillman86
    Expand Collapse

    Joined:
    Apr 18, 2020
    Messages:
    195
    I just tested out cammus pedals, with and without connecting through the wheelbase. It doesn't show up for the native linux version either, like my fanatec clubsport V3 pedals
     
  11. aivora

    aivora
    Expand Collapse
    Research Software Engineer
    BeamNG Team

    Joined:
    Dec 14, 2021
    Messages:
    22
    Yes it could be a reason, I don't know how Wolf provides the virtual display to games, but it might be incompatible with our code expectations. Another reason might be that it seems Wolf only supports Wayland and Gamescope, both of which don't work in the current BeamNG release. I suggest you try again after BeamNG 0.37 is released and get back to us if the problem is not fixed :)
     
    • Like Like x 1
  12. scrollcaps

    scrollcaps
    Expand Collapse

    Joined:
    Jun 26, 2024
    Messages:
    18
    Bug with the mod manager using the Linux binary.
    If a mod archive (the zip file) contains any uppercase characters, the game will give an error. As far as I know this doesn't affect any mods downloaded from within the game, but when downloading using any means outside the game (ie through a browser) some mods contain uppercase characters. Roane County and Los Injurus to name a couple, although you can test this with any mod by appending an uppercase character to the archive name.
    upload_2025-8-24_0-17-4.png
     

    Attached Files:

  13. fillman86

    fillman86
    Expand Collapse

    Joined:
    Apr 18, 2020
    Messages:
    195
    I noticed this issue too when making mods, I just assumed it was all platforms though. Just thought I'd give a +1
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice