Released (PAID) Interactive Luxury Penthouse & Dealership in WCUSA

Discussion in 'Terrains, Levels, Maps' started by Jasper30101, Feb 21, 2025.

  1. SF1NX

    SF1NX
    Expand Collapse

    Joined:
    Dec 22, 2023
    Messages:
    209
    Was very intrigued when I first saw this, I'm a sucker for interactive elements. But 10 bucks is a big asking price for a map that will eventually become outdated.
     
    • Agree Agree x 6
  2. progaminghd84

    progaminghd84
    Expand Collapse

    Joined:
    Apr 17, 2024
    Messages:
    1
    man this is insane and for only 10 dollars

    man i have an idea that could be good

    merging this map and ogc two
     
    #22 progaminghd84, Feb 27, 2025
    Last edited: Feb 27, 2025
  3. Sébastien Thurre

    Sébastien Thurre
    Expand Collapse

    Joined:
    Aug 4, 2025
    Messages:
    1
    Hi everybody,

    First thanks a lot to Jasper30101 for your great job.
    I just bought your awesome Luxury Penthouse and installed it in Beamng V0.36.
    Unfortunately it doesn't seem to work because it doesn't appear in the map WCUSA. I can see the mod in the list of mods but the penthouse isn't in the map.
    So how can we do ?¨
    Thanks a lot for your help and support.
     
  4. Breeks

    Breeks
    Expand Collapse

    Joined:
    Aug 7, 2024
    Messages:
    643
    may not work in 0.36
     
  5. Jasper30101

    Jasper30101
    Expand Collapse

    Joined:
    Jun 30, 2017
    Messages:
    12

    Hey! Make sure to select the penthouse map instead of the regular WCUSA map! It's a standalone map mod!
    --- Post updated ---
    It's updated!
     
    • Like Like x 1
  6. extwarrantyforharvesters

    extwarrantyforharvesters
    Expand Collapse

    Joined:
    Aug 23, 2025
    Messages:
    10
    as many people have said: unless you update it regularly and drag the actual textures from vanilla maps into your mod instead of just telling your material json file to read what files are in WCUSA.

    I've fixed cliffs 2 for myself before, and i had to because a map deprecated (dry rock) and i had to drag in files from dry rock island into the arts folder and change everything in the json to read from itself and not from within the level file when beamng boots up, because the assets weren't there anymore and i wanted to futureproof it. i dunno if it makes sense, but that's how i futureproofed that map, i'm probably not gonna use it anymore. i reckon it's allowed because you're using beamng assets for a beamng mod, but when it's paid i think it's more of a grey area, so unless you're planning to update the map consistently i reckon there will be some issues.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice