Mod looks great. Just one issue, after using the super sampling option combined with high quality motion blur (4x supersampling, motion blur set to 10), the game will stop taking the frames, and stay in a state where it returns to relative camera, but the HUD is entirely gone. Is this a case of the settings being too much for the computer (since something like 2x supersampling and motion blur set to 2 works fine)?
It was a matter of processing order. The code will take all screenshots at once, then load them afterwards. However, since super sampling tends to freeze the game for a short time, the temporary file names were incorrect and my code failed to open the screenshots again. This is fixed for the next update.
No. For now I want to at least implement a menu to change the amount of frames processed after taking a screenshot with HQ motion blur. Sort of like picking frames out of a video.
light shadows that dont totally darken the ground their shadowing flicker quite a bit on any of the presets - given i'm using a pimax vr headset the problem may just be a vulkan/VR thing, but i'm using an overkill pc 32core/128gbram/24gbvram ect..- short of having to disable shadows(which is all that has worked so far and i do not have to do this with ck+ckskybox with all of its ultra presets enabled) how can i stop this flickering and retain my settings?(a VR preset would be nice lol) as id like to use the zeits graphics mod over ck due to the blinding horizon glitch at evening/night time not being as bad in VR with your mod yet still present.
^ same here on Reverb g2 but frankly I see it in pancake mode as well. Besides this and atrocious LOD issues, this mod makes graphics excellent!