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How well do you think BeamNG.drive will run on the Steam Machine?

Discussion in 'General Discussion' started by a pufferfish, Nov 14, 2025.

  1. a pufferfish

    a pufferfish
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    Joined:
    Sep 9, 2023
    Messages:
    33
    Yesterday Valve announced the new Steam Machine with the following specs

    CPU
    Semi-custom AMD Zen 4 6C / 12T
    up to 4.8 GHz, 30W TDP

    GPU
    Semi-Custom AMD RDNA3 28CUs
    2.45GHz max sustained clock, 110W TDP

    RAM
    16GB DDR5 + 8GB GDDR6 VRAM

    I'm currently using an ancient Haswell era i5 with a 2GB GTX 1050 and 8GB RAM, how much better would the game run on this and how well does it currently run on Linux? Depending on the price I might get one for Beam.
     
  2. justaguy

    justaguy
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    Joined:
    Sep 15, 2021
    Messages:
    161
    BeamNG on Linux is pretty stable, even the proton (compatibility layer that allows you to run Windows software) version. As for the hardware... the Steam Deck ran BNG at ~60 fps on "Steamdeck graphics", since the Steam Machine was designed to run games better than the Deck, I'd expect pretty good performance even on High graphics (good performance for me is 20+ fps on lowest).
     
  3. a pufferfish

    a pufferfish
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    Joined:
    Sep 9, 2023
    Messages:
    33
    Which currently runs better, the experimental native Linux version or the Windows version through Proton?
     
  4. Blenux

    Blenux
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    Joined:
    Oct 29, 2021
    Messages:
    96
    My specs are below in my signature, and this isn't a full scentific benchmark but on my system its like this,

    Setup:
    Ultra settings - West Coast USA Map - (default location) - default Pickup vehicle.

    Windows Version / Proton = 90fps average

    Linux Version = 120fps average

    Currently the linux version also suffers from flickering when on fullscreen mode (on AMD GPU atleast?), so need to run in bordless/window mode currently, this doesnt happen on the windows/proton way, but this should be fixed in future releases if I remember correctly.

    so in general linux native is better for fps, since there is no translation overhead etc, but you do need to run the linux binary manually (or set this in the games command arg: BinLinux/BeamNG.drive.x64 %command%)
     
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