Re: B-25 Mitchell It does have controller support. Listed in the main post. X and and Z on the keyboard correspond with the A and X buttons on the XBox controller, respectively. N, < and > correspond with up, left and right on the DPad, respectively. P corresponds with the right bumper. And the back button cycles camera views.
Re: B-25 Mitchell Will we still be getting the B-25H nose that was mentioned early in the thread or was that cancelled? Also, 0.3.7.6 has been released as stable so the main post needs editing.
Re: B-25 Mitchell I cannot thank you enough for adding my favorite aircraft to this game. Handles very much like in real life. I also cannot thank you enough for making a skin sample, as that is one of my hobbies. Can I make a suggestion, though? 4x500 lb bombs, while used in the Doolittle Raid, are generally unused. The default loadout ordinance for a B-25 is 6x500 lb bombs. Also, could you make the paint kit neutral grey rather than white? White's a though color to paint over using overlay. Also, any plans for future aircraft? - - - Updated - - - Already working on a skin:
Re: B-25 Mitchell Welcome, it's great to see your texture work! The "white" detail layer on the livery template is intended to be multiplied over the top of the basic colours, so there's no need to paint over it. as for the bombs, I'd been planning 6x500lb bombs early in development but felt the fps hit was too severe, which is why I limited it to 4. I don't have current plans for future aircraft since I'm working on official content.
Re: B-25 Mitchell Speaking of liveries, how much should the opacity be set to on the skin? It looks too "shiny".
Re: B-25 Mitchell I don't think you understood what I meant. I mean that on my user skin it looks too shiny, and reducing the opacity tones the shine down, hence I'm asking what is the ideal opacity.
Re: B-25 Mitchell If anyone wants that skin, you can get it here: http://www.beamng.com/threads/12714-B-25-Mitchell-Liveries
Re: B-25 Mitchell This is by far my favorite aircraft in BeamNG.drive, I love the way it crashes. I was wondering if you could make a few more WWII planes, if you were my recommendations would be to make the B-29 Super-Fortress. That would be so badass to fly around, especially with a huge bomb load possibly even a nuke as these were the planes that dropped the nukes on Hiroshima and Nagasaki (I know it would glitch the game really bad). You would be one of the best modders, right up there with Drowsy Sam, if you were to make a B-29. I have no experience modeling or making things for BeamNG.drive but would love to help in anyway that I can. A Hellcat fighter would also be really cool. What scale did you use when making the B-25 Mitchell?
Re: B-25 Mitchell Dude, a B-29 cannot take off from any runway ingame. Plus big bombloads cause huge fps drop and a nuke would glitch out the entire game. I recommend the B-24, since it's essentially a 4 engined B-25 that's heavier and typically carried only 2 bombs more than the B-25 uses in game.
Re: B-25 Mitchell You can edit runways into maps using the map editor. It would still be really cool to have a B-29 in game even without a nuke. Is there a B-24 currently in game?