Temporary fix for night sky in VR

Discussion in 'Ideas and Suggestions' started by Esquisita, Aug 3, 2025.

  1. Esquisita

    Esquisita
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    Joined:
    Dec 25, 2014
    Messages:
    22
    Hello everyone.

    Today while messing around in game trying to set up VR to look good i accidently found simple fix for broken night sky in VR - disabling night cube maps in world editor.

    Im sure most of VR players have noticed weird game behaviour where left and right eye see separate night sky images, same applies to daytime sun and shadows positions. This doesn't fix white wall appearing when tilting head (also separate for each eye).

    Could we have simple temporary fix that would automaticly uncheck nightcubemaps while VR mode is on?
     
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  2. get'r fukn done

    get'r fukn done
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    Joined:
    Oct 2, 2023
    Messages:
    17
    THANK YOU!!!! THANK YOU!! THANK YOU!!!!

    oh my lord ive been struggling with being blinded at low light times of the day since the 0.36 update and THIS info fixed it- you are an absolute saint for posting a fix and not just only brining it to attention.. i figured they didnt care after i posted photos and video evidence on the discord of the solar flare that would be between the ground level and then the skybox and got no replies from anyone since theres so few that can play VR in beam i guess.

    i'm in shock i can finally play at night again without trying to combat a nuclear blast if i so much as tilted my head at the wrong angle..
     
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