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[Lua Conflict] N Key Light Sequence is Broken Which mod causes this ?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by miracefe200, Nov 21, 2025 at 8:03 PM.

  1. miracefe200

    miracefe200
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    Joined:
    Oct 29, 2024
    Messages:
    2
    Hey guys,

    I'm dealing with a mod conflict that specifically broke my vehicle's light switching logic. When I disable all my mods, the light switch works perfectly fine, but when they are enabled, the sequence breaks.

    The issue is very specific:

    The 'N' key cycle is completely shifted. The sequence is now: Off First press does nothing (still off) Second press turns on low beams Third press turns on high beams. It's like an extra "dead step" has been inserted into the light cycle.

    This strongly points to a mod overriding the game's core light control Lua script.

    Has anyone experienced this exact light sequence bug before and found the culprit mod? If you know the name of the mod that causes this specific Lua conflict, please drop it below. I need to know which mod to delete. Thanks in advance!
     
  2. JoshD

    JoshD
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    Joined:
    Dec 31, 2020
    Messages:
    1,308
    Anything with a modified electrics.lua file could cause that issue. If you don't have the 'Parking Lights' mod would you have the DFA pack?
     
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