WIP Beta released Heavy duty Off-road semi suggestions and bug report 2.3

An amazing all wheel drive big rig

  1. NotMCRAFT

    NotMCRAFT
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    Jun 25, 2023
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    anyone got a fix for the missing seat textures?
     
  2. DragonFire702

    DragonFire702
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    I don't think there is. Also, the mod author is very busy, so I won't expect a fix for a good while.
     
  3. trucky

    trucky
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    That sounds like it’s another mod interference it works fine for me
     
  4. NotMCRAFT

    NotMCRAFT
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    already fixed it, for some reason buying the extension fixed it
     
  5. myfabi94

    myfabi94
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    Nov 4, 2013
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    Can you add dynamic load feature for career mode? And maybe a pintle for long upfits to pull dollys?
     
  6. Dr.Feelgood

    Dr.Feelgood
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    Oct 4, 2025
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    Hey i'm thinking about getting this mod from Gumroad, but i'm wondering when it has been updated last? It doesn't say, and there is no version history either :(

    I'm asking because it tried to use the free version in career mode, but when it load some parcels

    340.63022|E|libbeamng.Lua.Exception| *** FATAL LUA ERROR:
    340.63026|E|libbeamng.Lua.Exception| [string "return 1.7+var_load"]:1: attempt to perform arithmetic on global 'var_load' (a nil value)
    340.63027|E|libbeamng.Lua.Exception| =============== Stack Traceback >> START >>
    340.63028|E|libbeamng.Lua.Exception| (1) metamethod C function '__add'
    340.63028|E|libbeamng.Lua.Exception| (2) main chunk of return 1.7+var_load at line 1
    340.63029|E|libbeamng.Lua.Exception| (3) Lua upvalue 'getFunctionResult' at file 'lua/vehicle/extensions/gameplayInterfaceModules/interactCargoContainers.lua:117'
    340.63029|E|libbeamng.Lua.Exception| expr = string[10]: "=1.7+$load"
    340.63030|E|libbeamng.Lua.Exception| container = table: 0x02489ffdf780 {smoothers:table: 0x02489ffdf920, reachTargetDuration:0.03609176588, nodes:table: 0x02489ffdf890, beams:table: 0x02489ffdf8d8, target:table: 0x02489ffdfa30, reachedTarget:false}
    340.63030|E|libbeamng.Lua.Exception| (*temporary) = table: 0x02474fa693e0 {vars:table: 0x02474fa5af70, fun:function: 0x02474fa69428}
    340.63031|E|libbeamng.Lua.Exception| (4) Lua upvalue 'applyNodeAndBeamValues' at file 'lua/vehicle/extensions/gameplayInterfaceModules/interactCargoContainers.lua:136'
    340.63032|E|libbeamng.Lua.Exception| container = table: 0x02489ffdf780 {smoothers:table: 0x02489ffdf920, reachTargetDuration:0.03609176588, nodes:table: 0x02489ffdf890, beams:table: 0x02489ffdf8d8, target:table: 0x02489ffdfa30, reachedTarget:false}
    340.63032|E|libbeamng.Lua.Exception| dtSim = number: 0.008
    340.63033|E|libbeamng.Lua.Exception| (for generator) = C function: builtin#6
    340.63033|E|libbeamng.Lua.Exception| (for state) = table: 0x02489ffdf890 {1:0}
    340.63034|E|libbeamng.Lua.Exception| (for control) = number: 1
    340.63034|E|libbeamng.Lua.Exception| _ = number: 1
    340.63035|E|libbeamng.Lua.Exception| nodeId = number: 0
    340.63035|E|libbeamng.Lua.Exception| node = table: 0x02479735f508 {cargoGroup:cargoBoxBoxA, pos:cdata: (...), cid:0, partPath:/semi_frame/or_semi_upfit_95/us_semi_flatbed_load/us_semi_flatbed_cargo_load_box_10XL, impactPlasticEvent:event:>Destruction>Props>cargo_box_impact, impactMetalEvent:event:>Destruction>Props>cargo_box_impact, nodeWeightFunction:=1.7+$load, nodeWeight:201.7, nodeOffset:table: 0x02479735f888, collision:false, slotType:main, nodeMaterial:3, partName:semi, partOrigin:us_semi_flatbed_cargo_load_box_10XL, frictionCoef:0.5, name:1l_flcb_6, impactGenericEvent:event:>Destruction>Props>cargo_box_impact}
    340.63036|E|libbeamng.Lua.Exception| (5) Lua local 'func' at file 'lua/vehicle/extensions/gameplayInterfaceModules/interactCargoContainers.lua:206'
    340.63037|E|libbeamng.Lua.Exception| dtSim = number: 0.008
    340.63038|E|libbeamng.Lua.Exception| (for generator) = C function: next
    340.63038|E|libbeamng.Lua.Exception| (for state) = table: 0x02489ffdf598 {0:table: 0x02489ffdf780, 1:table: 0x02489ffdfe80, 2:table: 0x02489ffe0500, 3:table: 0x02489ffe0c30, 4:table: 0x02489ffe2988, 5:table: 0x02489ffe0900, 6:table: 0x02489ffe3798, 7:table: 0x02489ffe3e18, 8:table: 0x02489ffe2938, 9:table: 0x02489ffe2fd0}
    340.63039|E|libbeamng.Lua.Exception| (for control) = userdata: (...)
    340.63039|E|libbeamng.Lua.Exception| _ = number: 0
    340.63040|E|libbeamng.Lua.Exception| container = table: 0x02489ffdf780 {smoothers:table: 0x02489ffdf920, reachTargetDuration:0.03609176588, nodes:table: 0x02489ffdf890, beams:table: 0x02489ffdf8d8, target:table: 0x02489ffdfa30, reachedTarget:false}
    340.63041|E|libbeamng.Lua.Exception| (6) Lua field 'hook' at file 'lua/common/extensions.lua:782'
    340.63041|E|libbeamng.Lua.Exception| funcName = string[9]: "updateGFX"
    340.63042|E|libbeamng.Lua.Exception| funcList = nil
    340.63044|E|libbeamng.Lua.Exception| hookFuncs = table: 0x02484e3e25c8 {1:table: 0x02484e3e2610, 2:table: 0x02484e3e2658, 3:table: 0x02484e3e26d8, 4:table: 0x0247a1be3328}
    340.63044|E|libbeamng.Lua.Exception| (for generator) = C function: builtin#6
    340.63045|E|libbeamng.Lua.Exception| (for state) = table: 0x0247b9f09210 {1:table: 0x0246abdb0000, 2:table: 0x02484e3d8af8, 3:table: 0x0246abe2cb10, 4:table: 0x02484a696698, 5:table: 0x02484e1c0d38, 6:table: 0x02484a670a38, 7:table: 0x02484a6a53a0, 8:table: 0x0247bc5dbab0, 9:table: 0x0247bc5d9078, 10:table: 0x0247bc5d4be0, 11:table: 0x02484bb37f10, 12:table: 0x0247b9f5b7f8, 13:table: 0x02489ffdadf0, 14:table: 0x02484a6f5ad0, 15:table: 0x0247a1befef0, 16:table: 0x0246abd60a78, 17:table: 0x0246abd8c1f0, 18:table: 0x0246abdcf468, 19:table: 0x0246abdaf3a8}
    340.63046|E|libbeamng.Lua.Exception| (for control) = number: 13
    340.63046|E|libbeamng.Lua.Exception| _ = number: 13
    340.63047|E|libbeamng.Lua.Exception| m = table: 0x02489ffdadf0 {__extensionPath__:gameplayInterfaceModules/interactCargoContainers, requestRegistration:function: 0x02489ffd72f0, onExtensionLoaded:function: 0x02489ffd7368, setUpdateEnabled:function: 0x02489ffd7118, updateGFX:function: 0x02489ffd7020, moduleActions:table: 0x02489ffd2358, __manuallyLoaded__:true, onReset:function: 0x02489ffd7430, __extensionName__:gameplayInterfaceModules_interactCargoContainers, moduleLookups:table: 0x02489ffd6480}
    340.63048|E|libbeamng.Lua.Exception| func = Lua function 'updateGFX' (defined at line 202 of chunk @Lua/vehicle/extensions/gameplayInterfaceModules/interactCargoContainers.lua)
    340.63048|E|libbeamng.Lua.Exception| funcInfo = table: 0x0247a1be3328 {func:function: 0x02489ffd7020, extCallName:gameplayInterfaceModules_interactCargoContainers.updateGFX}
    340.63050|E|libbeamng.Lua.Exception| (7) Lua function 'onGraphicsStep' at file 'lua/vehicle/main.lua:100' (best guess)
    340.63050|E|libbeamng.Lua.Exception| dtSim = number: 0.008
    340.63055|E|libbeamng.Lua.Exception| --------------- << END <<
    340.63056|E|libbeamng.Lua.Exception| ******************************************
    340.63057|E|libbeamng.Lua.Exception| *** DISABLING VEHICLE DUE TO EXCEPTION ***
    340.63058|E|libbeamng.Lua.Exception| ******************************************
    340.63058|E|libbeamng.Lua.Exception| *** vehicle/object error
     
  7. DragonFire702

    DragonFire702
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    The author is busy. So, it won't be updated anytime soon.
     
  8. RedSmokeFZW YT

    RedSmokeFZW YT
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    Apr 6, 2019
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    Anyone remember this thing having some special trailers included with it? What ever happened to those?
     
  9. Hood Baxter

    Hood Baxter
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    May 22, 2023
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    378
    I believe that they were originally made for the old T-series hitch and after the update for the T-series, it became outdated and he hasn't gotten around to updating it yet.
     
  10. RedSmokeFZW YT

    RedSmokeFZW YT
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    Damn. Sure hope they return.
     
    • Agree Agree x 1
  11. JoshD

    JoshD
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    Dec 31, 2020
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    screenshot_2025-12-13_16-37-06.jpg
     
    • Like Like x 4
  12. GURREN69

    GURREN69
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    Jan 30, 2024
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    2
    BUG REPORT
    a texture bug on the passenger and driver seats
     

    Attached Files:

    • bugseat.png
  13. ValoDoment

    ValoDoment
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    Dec 21, 2022
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    182
    This has already been reported. Those textures relied on the DT40L files before 0.37.
     
  14. RedSmokeFZW YT

    RedSmokeFZW YT
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    Were AUDM variants suggested before? I know the truck this is based on actually had it.
     
  15. RedSmokeFZW YT

    RedSmokeFZW YT
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    Can I just ask exactly why you hadn't used the reworked Gavril Trucks logo on the front?
     
  16. DragonFire702

    DragonFire702
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    Sorry to interrupt, but I think the mod creator is busy.
     
  17. Krishy_P

    Krishy_P
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    Jan 8, 2026
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    Bro, this mod does not run. It's as if there is no engine or something. Pls tell me what's happening?
     

    Attached Files:

    • upload_2026-4-20_9-46-48.png
  18. ItsYourBoi

    ItsYourBoi
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    Mar 8, 2015
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    Sorry for the lack of updates. I am aware of the issues that b-series is currently having. I have a lack of time to fix it right now but I will fix it soon enough. Sorry guys
    --- Post updated ---
    well I decided to not sleep so I fixed the issues and added more stuff. The update is currently waiting approval
     
    • Like Like x 3
  19. ItsYourBoi

    ItsYourBoi
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    Mar 8, 2015
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    ItsYourBoi updated IYB B-Series Off-Road Semi with a new update entry:

    Bug Fixes and more stuff

    Read the rest of this update entry...
     
  20. Egger

    Egger
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    Dec 20, 2022
    Messages:
    33
    Hi. The updated version works so far for me, although I had to re-do my config because you changed where some of the parts are (headache rack...).

    One thing though: I think it was possible before to equip the 43x10R10 Super Swamper Tires with chains. Either I misremember that, or the chains are not there anymore. Might also be true for other tires...

    Another thing: The Chrome Door Support Bars are a bit dark (looks almost black to me), whereas other chrome parts look fine.

    And I found another issue: The Hydraulic brakes on the rear axle are invisible. And regarding the drum brakes: They look very dark. Having the Heavy Duty Steel Wheels equipped they look odd. I don't remember if it was like that before the update. If so, nevermind...
     
    #1100 Egger, Apr 22, 2026
    Last edited: Apr 22, 2026
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