I have searched elsewhere through this forum and the wiki, but have found no answer yet. What is the direct correlation between node weight and beam strength, deform, damping, etc.? I've built my frame based off of a few different vehicles, but mainly off of the truck frame. When I test the frame in-game, it seems to behave fine, but the weight is way too high. It shows it at around 1800 lbs. The actual weight of a 1957 chevy frame is roughly around 250 to 400 lbs. Any time I try to reduce the weight of my nodes either individually or through global scale settings, it behaves weirdly or crumples up like tinfoil. Is there any way to keep the strength, damping, and spring the same yet keep it light weight as well?
When you change the node weight, you also have to adjust the beam strength, damping, and spring to make it behave correctly. Have a look at some of Gabester's jbeams to see what a good value to use is
Assuming all the nodes are of equal mass, divide 1 ton by the number of nodes to get the overall weight desired
so far my luck has not been good with this. I'll use DS metal cube as the example: 1000kg= node weight of 19.606 My own crate: 500lbs=?
Total weight of the vehicle is calculated by overall node weight. Node weight is in KG not LBS, etc. If you have a vehicle with 4 nodes weighting 250kg each, the jbeam structure will weight an overall of 1000kg. 1 ton = 907.185kg, divide 907.185 by the number of nodes you have and that is your node weight needed to equal 1 ton.