Released Gavril Vertex NA2- a mod with 24 months put into it 3.66 Rework

Completely reworked. The most customizable vehicle in the game! 106 configs and 1300 parts to choose

  1. MeshterMashBeam

    MeshterMashBeam
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    Thank you!
     
  2. RijdendeKabouter

    RijdendeKabouter
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    100% advocating for this. I believe that @Tokimune has made a Finnish police config for this car, and a European-ized version of this car wouldn't hurt its' essence a lot, right?
     
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  3. Shelbyiris

    Shelbyiris
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    to add to another episode of "Shelby bitches about lights", although this is kind of a dealbreaker:

    the DRL/Indicator doesn't work on the traffic variant, but the side one does

    TRAFFIC ......... NON-TRAFFIC (PLAYABLE)
    BeamNGdrivex64_mkhcgwj0oP.png BeamNGdrivex64_aGe5DvRDSp.png
    pictured are the traffic variant of the Vertex (left) and the playable, non traffic version (right). both screenshots were taken with the left turn signal on, mid-flash. both had every other light turned off, their engines on, and both were the SE trim (albeit this happens on every traffic Vertex i believe.)

    this technically isn't a game breaking bug, but it does make traffic awkward as it essentially appears as if they were trying to turn bavarian style (without using their indicators)
    i know you're busy with the Sapphire, but i hope you fix this whenever you can and give the traffic variant smooth lightning like vanilla traffic :)
     
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  4. Inn0centJok3r

    Inn0centJok3r
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    Good catch, because all custom lua has been disabled for them
     
  5. Angry_Bird

    Angry_Bird
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    @Inn0centJok3r Can I please use some bits of your Gavril Vertex's gauge display html and lua for my Hirochi Sunstorm updated new gauges?

    screenshot_2026-02-15_02-22-43.png

    Right now for the display at the bottom of the gauges, I am trying to get the speedometer and fuel display working and odometer (from normal odometer calculation) to show up on the right.
     
  6. Shelbyiris

    Shelbyiris
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    oh, i see. would it be possible to make the drl's on the traffic variants simply function as normal turn signals? just so that they're at least somewhat visible when driving.
     
  7. Inn0centJok3r

    Inn0centJok3r
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    I‘m not sure how useful it‘ll be but you can try.
     
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  8. Captain Pakistan

    Captain Pakistan
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    Congrats on surpassing the Hirochi Prasu, and becoming the most downloaded vehicle mod in the BeamNG repo!
     
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  9. Inn0centJok3r

    Inn0centJok3r
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    Thank you! I have been somewhat following along the numbers the past days as well, since I also noticed that it was getting very close. I never thought it would go this far 7 years ago but here we are! I'm glad it turned out the way it did ^^
    Finally another car mod overtook the ungodly outdated Prasu. I still remember playing with it in 2017 and 2018 when it was pretty recent...
    upload_2026-4-3_0-10-47.jpeg
     
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    • Agree Agree x 1
  10. madval26

    madval26
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    Hey uhm is it possible to rice that car really hard?
     
  11. passengerpigeon

    passengerpigeon
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    You can rice this car like no other thanks to the number of custom parts available. The car on the left is a megaricer with 150 horsepower (it would have been even less if the fart can exhaust didn't add a few), and the car on the right is a sleeper with 1,500 horsepower.
     
  12. GrandStar

    GrandStar
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    Feb 2, 2026
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    what map is that
     
  13. Inn0centJok3r

    Inn0centJok3r
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    You can also reduce the power a bit by running the engine lean (look into the tuning menu!)
     
  14. etrgoi123

    etrgoi123
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    could you make the race interior have no interior carpet
     
  15. Inn0centJok3r

    Inn0centJok3r
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    There is no bare version of the inside of the body, so that would be a little difficult to implement
     
  16. idk_2401

    idk_2401
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    i think that EU Focus MK2 and MK1 should be a separate mod, because EU MK2 is uses a new base, while US one was still based on MK1
     
  17. passengerpigeon

    passengerpigeon
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    Beam Mountains, but the lighting is now broken and the author hasn't been around for a while.
     
  18. LegThePeg

    LegThePeg
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    While IRL that's how it worked, BeamNG lore doesn't need to follow real life. I think the main reason why EU configs aren't added is because of the fact that the mod already has tons of configs.
     
    • Agree Agree x 3
  19. MarcDoesRacing

    MarcDoesRacing
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    For some reason a lot of the community doesn't realize this.
     
    • Agree Agree x 1
  20. idk_2401

    idk_2401
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    people don't realize this most probably because the lore friendly cars are mostly just irl cars with custom badges and people think that the lore is also made that way
     
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