WIP Snowflake State

Discussion in 'Terrains, Levels, Maps' started by MegaKnight, Jan 21, 2025.

  1. MegaKnight

    MegaKnight
    Expand Collapse

    Joined:
    Sep 12, 2024
    Messages:
    314


    A video I've recorded showcasing a map control menu within the standard radial menu and some parts of the map. I will add an alternative way to toggle weather and road condition by interacting with the environment, for those who seek more immersion ;)
     
    • Like Like x 9
  2. THom6502

    THom6502
    Expand Collapse

    Joined:
    Dec 17, 2022
    Messages:
    455
    Great Job, that's how it should be working in all maps.
     
    • Like Like x 1
  3. MegaKnight

    MegaKnight
    Expand Collapse

    Joined:
    Sep 12, 2024
    Messages:
    314
    Is it a bird or is it a plane? Or . . . both?! o_O

    birdplane.png
     
    • Like Like x 14
  4. Driftforpennies

    Driftforpennies
    Expand Collapse

    Joined:
    Jan 11, 2025
    Messages:
    110
    both? free bird lol
     
  5. C4crazy11

    C4crazy11
    Expand Collapse

    Joined:
    Aug 15, 2025
    Messages:
    206
    is this thread abandoned?
     
  6. can't think of a username

    can't think of a username
    Expand Collapse

    Joined:
    Oct 1, 2022
    Messages:
    538
    considering that the author's last post here was 6 months ago, i'd reckon yes it's dead
     
  7. MegaKnight

    MegaKnight
    Expand Collapse

    Joined:
    Sep 12, 2024
    Messages:
    314
    Sorry for no posts on here. I'm still working on the map, but progress has been quite slow due to irl stuff. I'll probably have more time again next year.
    The project is definitely not abandoned :)
     
    • Like Like x 6
  8. C4crazy11

    C4crazy11
    Expand Collapse

    Joined:
    Aug 15, 2025
    Messages:
    206
    okay. sounds good
     
  9. MegaKnight

    MegaKnight
    Expand Collapse

    Joined:
    Sep 12, 2024
    Messages:
    314
    Some more pictures . . .

    delivery1.png delivery2.png delivery3.png wl40_sunset_dam.png dip.png geese_trees.png river_helicopter.png

    The geese formations fly accross the sky at certain times, mostly at dawn or evening. If you set the environment time to "play", you may be able to spot them.
     
    • Like Like x 12
    • Agree Agree x 1
  10. C4crazy11

    C4crazy11
    Expand Collapse

    Joined:
    Aug 15, 2025
    Messages:
    206
    cool!
     
    • Agree Agree x 2
    • Like Like x 1
  11. Memersand694

    Memersand694
    Expand Collapse

    Joined:
    Mar 9, 2024
    Messages:
    178
    • Agree Agree x 1
  12. XyberShaider67

    XyberShaider67
    Expand Collapse

    Joined:
    Jan 12, 2026
    Messages:
    17
    This is going to be insane when it comes out!

    Also one question, will this be released on the repo or forums?
     
  13. THom6502

    THom6502
    Expand Collapse

    Joined:
    Dec 17, 2022
    Messages:
    455
    Looks awsome, we need more winter maps, and this will be a beautifull one.
     
    • Like Like x 1
    • Agree Agree x 1
  14. MegaKnight

    MegaKnight
    Expand Collapse

    Joined:
    Sep 12, 2024
    Messages:
    314
    Sawmill & Freeroam Logging

    Hey there! Sorry for the long time with no posts ... again. I was busy writing exams and creating the sawmill area took a lot longer than I expected. I also worked on some custom lua features which I'll give more information on in the future :).

    The sawmill is located in a small valley north of the dam. Its surrounded by vast deforested areas mainly toward the map's edge and dense forest on the other sides. Apart from logs and planks, they also store some parts of the heavy machinery they use around the place, such as spare tires or log grapplers. Due to the machines' weight, there are deep tread marks left in the snow, which makes this place slightly harder to navigate for non-offroad vehicles.

    sawmill1.png sawmill2.png sawmill3.png

    As you can see, I've already created skins (and configs) for the fictional forestry company the sawmill belongs to. It also has its own gas station consisting of a shed and a few gas tanks, slightly elevated above the rest of the sawmill.

    sawmill4.png sawmill6.png sawmill5.png


    Now, let's focus on the new gameplay feature I came up with: Freeroam Logging :cool:.
    There is a red button inside the main sawmill buiding. Next to it, you find a notice by the sawmill's staff which gives instructions on what to do.

    logging1.png

    The button is interactable when in walking mode. If you click on it, a few logs are spawned on a rack somewhere on the map. The location is picked at random from a few pre-defined log spots. There are three currently, but I will add more as the map progresses. Your goal is to deliver these logs to the sawmill.

    logging2.png logging3.png logging4.png

    As I was driving my truck to the log spot, it started to snow (actually, I set the weather to snowy manually, as it doesn't change by itself - I might add that as an option). You can decide how to get there yourself, as there are (almost) no restrictions - you may even go by plane if you like to :p. The only restriction is that you cannot swap vehicles to the logs by pressing Tab. My lua code detects this and auto-swaps to the next vehicle. This prevents teleporting the logs to the sawmill - which would be boring anyway :oops:.

    logging5.png logging6.png logging7.png

    With the logs loaded onto my truck,I made my way back to the sawmill. On the way, snowfall was easing and the sun came back out. To deliver the logs, you have to get them into the marked yellow area. Again - there are no restrictions, it doesn't matter how they end up there. You may take them with the WL40's log grappler all the way accross the map, deliver them by truck as I did, tow them with a helicopter - or whatevere else you come up with.
    Once you got them into the marked area, you have completed the mission. Now you can go again, if you like to. It's also possible to restart or abandon the logging mission at any point.

    logging8.png

    As I got back to the sawmill, a group of geese flew accross the sky. What a beautiful sight!
    (I actually didn't plan on this, it was pure coincidence)
    --- Post updated ---
    I'm going to release this map on the repo when it's done.
     
    • Like Like x 12
  15. THom6502

    THom6502
    Expand Collapse

    Joined:
    Dec 17, 2022
    Messages:
    455
    You do this in your free time, so no apologies needed, and wow what a lovely atmosphere around the sawmill, and very happy that you put so much effort for roleplaying in your map, realy great.
     
    • Like Like x 2
    • Agree Agree x 1
  16. SlorpyBeamer

    SlorpyBeamer
    Expand Collapse

    Joined:
    Jan 20, 2026
    Messages:
    15
    what should be the ETA for a repo release?
     
  17. Barbent Servo GT

    Barbent Servo GT
    Expand Collapse

    Joined:
    Jun 4, 2023
    Messages:
    844
    This is absolutely great and so beautiful stuff!
     
    • Like Like x 2
  18. The Flying Mazda787B

    The Flying Mazda787B
    Expand Collapse

    Joined:
    Oct 17, 2024
    Messages:
    43
    I'm so excited to go rallying in this map!
     
    • Like Like x 1
    • Agree Agree x 1
  19. M D Gourley

    M D Gourley
    Expand Collapse

    Joined:
    Jan 7, 2023
    Messages:
    1,072
    Absolutely wonderful, very much like your road snow / ice looking textures, excellent work all round :cool:
     
    • Agree Agree x 2
    • Like Like x 1
  20. M D Gourley

    M D Gourley
    Expand Collapse

    Joined:
    Jan 7, 2023
    Messages:
    1,072
    Hope all is well MegaKnight :D
     
    • Like Like x 3
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice