WIP Beta released Canyon of speed 2.0 1.8

Drive fast and jump destroyed bridges to cross canyons!

  1. iheartmods

    iheartmods
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    Looks awesome! will check out
     
  2. KiloHotel

    KiloHotel
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    This map is great, quite challenging but can be driven smoothly with practice. Only thing it needs are some arrow signs for the corners, right on outside shoulder of the corner double faced signs, and maybe 150m before the corner or so another sign.
     
  3. DoullPepper

    DoullPepper
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    I already thought :D, the signs will be for the next update!
     
  4. schumacher

    schumacher
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    Ohhhhh my god, This map is so fucking epic . It so nice nice to drive on This map. The Textures are mostley perfect and if you Want to See a Video About This map go to yt and search for the channel : germancommentgamer. The last bng Video is About This map :D Very nice map ;D
     
  5. MegaEssin

    MegaEssin
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    Wierd, Im not getting an error message but the game isnt loading, the screen is just light gray. I put the files in the levels directory as i usually do. :confused:
     
  6. DoullPepper

    DoullPepper
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    Weird! You are the first to report a problem...:confused:

    Maybe there is a conflict with your cache in windows/document/beamng or maybe you haven't the last update of beamng 0.3.7.6

    - - - Updated - - -

    Thanks, and thanks for your video ;)
     
  7. MegaEssin

    MegaEssin
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  8. randomshortguy

    randomshortguy
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    It's a little picky, I got the same error, but I fixed it. The zip's hierarchy needs to be like this:

    canyon_of_speed.zip

    V

    levels

    V

    canyon_of_speed

    V

    (maps files here)


    Once you do this, put the zip in Documents/BeamNG.drive/mods
     
  9. Goosah

    Goosah
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    BeamNG Team

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    Beautiful map! Right now the whole map is asphalt ground model, hopefully that's not too hard to improve (I have no personal experience with map creation).
     
  10. DoullPepper

    DoullPepper
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    So farI have not figured out how to change the nature of the soil... :( Is there a tuto on that??
     
  11. Miura

    Miura
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    Ground properties are set with the terrain material names. Rename the materials to Rock, Sand, Dirt etc.. See BeamNG\lua\groundmodel.lua for the available types.
     
  12. MegaEssin

    MegaEssin
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    Thank you:D, works perfectly. This map is awesome
     
  13. trabant11

    trabant11
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    Best landing evurrr!
     

    Attached Files:

    • landing.jpg
  14. DoullPepper

    DoullPepper
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    That's what I should do or not? Because it dont work...:confused: screen42.jpg

    - - - Updated - - -



    Lol to fast!! :p The real challenge is to do a nice landing...
     
  15. Wayvern

    Wayvern
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    Oct 11, 2013
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    The map looks sick from the looks of it, but whenever I load it up this happens
     

    Attached Files:

    • glitch.png
  16. Miura

    Miura
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    Should work after reloading the map.


    Map looks great and most of the roads are fun to drive. I'd just prefer less extreme features. Even without the jumps, some of the slopes are too steep for some cars.
     
  17. DoullPepper

    DoullPepper
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    BeamNG Team

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    Yes thanks! It work after reloaded the map ;)

    And that's right this map is mostly for extrem cars! I hope to one day see a good trophy truck in beam.. There is some nice buggy but They become undriveable after 100 km/h. Normally a trophy truck stay very stable to 200km/h...:confused:

    - - - Updated - - -

    :confused:
     
  18. 3r1cFPS

    3r1cFPS
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    Great map! Looks fantastic! :)
     
  19. Driv3r1142

    Driv3r1142
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    How do I get past the grey screen? I followed the repacking, deleted my cache, and its still not working. I get this with some other maps I got from the forums too. Solution? its not the packing, because I can place most levels in the levels folder and they load fine.
     
  20. Sando

    Sando
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