Added the missing trim bit on the D15 Extended Cab Intermediate. Didn't realize it was it's own flexbody.
New simplified Lansdale config, the West Coast Garage! Or Belasco City Garage, as the livery says. Spawn ratio is way lower compared to other Lansdale configs, so it won't be too common.
I started adding more D-Series configs. From left to right: D15 V8 Early, D15 V8 4WD Early, D15 V8 Crew Cab Long Bed Early & D15 V8 Crew Cab Long Bed Late. The latter will spawn only as traffic, no parked versions will spawn. Same as the dually, it's too long for most parking spots.
Pickups. Lots of them. And there are still more to add... --- Post updated --- The D15 Crew Cab Short Bed barely fits in the parking spot, so I might delete it and leave only as a traffic car, like the D15 Crew Cab Long Bed and D35 Crew Cab Dually configs.
Facelifted D45 Cargo Box Upfit. Normal D-Series doesn't have such config, but after auegh asked for more fascias for it, I decided to add it. Comes with simplified running boards, too. Sadly, the cargo box isn't skinnable, as the UV map is based on the map-0, and not the map-1.
A couple of medium/heavy duty D-Series, the D25 Crew Cab Long Bed and the D35 Chief Rancher Diesel. Two-Tone paintjob randomization is bugged on simple traffic cars, so they'll spawn painted in one colour.
Some D15 and D25 Single Cab Long Bed simplified configs. Btw, every D25/35/45 simplified config will have stronger suspension, the front being a beam/live axle (4-link, as available for simple traffic cars). 3D-wise, it's still a double wishbone, as that's how the devs did it for the Dually and Cargo Box configs.
After some time off, I've finished with the Long Bed configs (non-Dually), including Single and Extended Cab. The latter will only spawn as traffic cars, as they're too long to fit properly on parking spots. On the other hand, I improved the Bruckell Styler hubcaps with a chromed finish, similar to the normal counterpart.
Dually configs are done! From left to right: (Upper row) D35 Chief Rancher Early, D25 Diesel Extended Cab Early, (Lower row) D35 Fleet V8 Early and D35 V8 Fleet Late.
Glad y'all are liking it! Will see how it goes after I finish with the D-Series, so many configs!. Might add some extra configs for another car just to balance things a bit.
D10 Zeta done! Including working auxiliary lights and a tow hitch mount. I'm aware other D-Series configs have said tow hitch mount, but it's covered by the rear bumper, while on the Zeta is visible due to the tubular rear bumper. So only this simplified config will equip it. Also, the front bull bar is part of the bumper for simplification purposes (jbeam-wise, I mean), as are the fog lights, so don't expect great deformation on them (I did it that way because the bull bar is quite small, compared to the full bull bar equipped on the D15 Farmhand). Oh, and it will spawn only in Blue-Black-Red or Red-Black-Blue, to avoid the multipaint bug.