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About vehicles (PERFORMANCE WISE) T-sereis

Discussion in 'Computer Hardware' started by Sparks4, Feb 25, 2015.

  1. Sparks4

    Sparks4
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    Funny thing is that if i spawn 5 cars my pc doesnt lag i get like 30/40 fps but i don't notice a difference with that.
    But with only the t-series i get only 15 fps at the max. Starting to piss me off about the t series staying at 15 fps so f that.
    Really needs a performace boost for the t series.
    (I have Intel(R) Core(TM) i5-2500k CPU @3.30ghz)

    Starting to piss me off devs throw a fix the that. Even with a low end pc i shouldnt get 15 fps thats bullsh%t

    If this goes into bugs dont smash me on that okay?
     
  2. randomshortguy

    randomshortguy
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    T75 is the largest, most complex vehicle in the game. Currently BeamNG simulates 1 car per core so that way you can run 4 separate cars with little to no performance impact. However, the T75 has 10 wheels and a massive cabin and thus it's not possible to run well on one CPU core.

    You have 2 options:

    1. Overclock the hell out of your CPU/ Upgrade

    2. Wait for the devs to implement multiple-core support for single vehicles.
     
  3. BlueScreen

    BlueScreen
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    The T-75 is huge. Lots of nodes and beams. Lots of numbers for your CPU to go through.

    Because of how BeamNG calculates vehicle physics (one vehicle per CPU thread), a quad core i5 will have nearly no performance impact with up to 4 vehicles. However, the T75 is heavy on single threaded performance. Your CPU might be struggling to run all of those calculations on a single core.

    Although a 2500K should run a T75 at well over 30 FPS, you're obviously doing something wrong.
     
  4. randomshortguy

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    Not at stock clocks, the full T75 doesn't run over 30FPS while driving on a 4690 @ 3.9GHz

    15FPS while driving sounds right.
     
  5. Sparks4

    Sparks4
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    I get what u guys mean now thx
     
  6. BlueScreen

    BlueScreen
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    The full T75 does run at over 60 FPS on a 4690K @3.9 GHz, or at least it did in december 2014. I got up to 75 FPS with a T75 on grid map.

    15 FPS is what my FX-6300 got back in mid-2014 when the T75 was first introduced.
     
  7. logoster

    logoster
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    what?

    the 4690 (both non-K and K edition) should EASILY handle the full t75 at 3.9GHZ
     
  8. VeyronEB

    VeyronEB
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    The 2500k is not able to run the T-series, anything above it should. Overclocking it just a little will make it run at 30fps at least. I know someone who used to have a 2500k stock and comparing it to another slightly overclocked one it preformed much worse. 15fps is about what you should expect at stock.
     
  9. cameron4me

    cameron4me
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    They made changes to it recently, it runs quite badly now :/
     
  10. Zappymouse

    Zappymouse
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  11. nathan12276

    nathan12276
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    Quad core Intel(R) Core(TM) i5-3230M 2.6gz
    built in Intel Hd graphics 4000
    8 gb of ram
    i dont see the problem
    Q62683b.jpg
     
  12. theonetruedoge

    theonetruedoge
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    well it does appear you are running the game at complete potato settings, so i would hope it would get decent fps with an i5 on those settings
     
  13. Goosah

    Goosah
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    Don't be mislead by Intel's terrible naming scheme. An i5-m is a potato compared to a desktop i5.

    My new i5-4690k at stock clock seems to be able to run 3 T75's before fps drops below 30.
     
  14. randomshortguy

    randomshortguy
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    t75fps.jpg

    2 T75s at stock clock 4690
     

    Attached Files:

    • nohyperthreading.png
  15. BlueScreen

    BlueScreen
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    Try pausing the game. It might be broken.
    I'm stuck at 24-27 fps with a single Covet and pausing physics doesn't do anything, nor does lowering graphics settings.
     
  16. randomshortguy

    randomshortguy
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    No, this is the best it gets.

    I can get 60FPS while the trucks are at a rest, but the faster they move, the lower my framerate drops. I don't really know why, but it's been the case since the T75 first came out.
     
  17. cameron4me

    cameron4me
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    Well I got this with 2 trucks, I can't get any print screens for some reason and the snipping tool makes the game drop down to 20FPS, so I had to use my iPhone 4. If you cant see the FPS it says 57.4. So yeah.
     

    Attached Files:

    • IMG_1483.JPG
  18. BlueScreen

    BlueScreen
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    Well, point proven for me. I still have to figure out how to fix the game for myself.

    Also, completely unrelated, but must you really say iphone 4? Why not just phone? I don't refer to my phone as Galaxy S2 all the time. Sorry, but all iphone users seem to do this and it annoys the hell out of me.
     
  19. cameron4me

    cameron4me
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    It's just a habit I got into, I normally refer to things like say I have a ASUS Nexus 7. I just call it a Nexus, sometimes say 7 as well just because. I do apologies. I'm getting my dad's old Galaxy Note 2 for my huge hands (I'm 13 and my hands are bigger than the average adult) and I refer to it as a Note 2 anyways. I just like to say the full name anyways for my iPhone, it just sounds better, even if it annoys the hell out of some people.

    Anyway, back on the topic at hand, I can't run complex maps like small island well, like 30FPS average, but it does dip a lot. On grid map it's fine with 2, starts to dip around 3, about 10FPS with 4 and crashes the game with 5.
     
  20. nathan12276

    nathan12276
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    tis a laptop my boi
     
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