Its an ai edited image from the devs, I am fairly certain its not from tdev. Heres the original image
Ohh, because I saw that tdev had posted it in the discord and was kind of confused so I took it on here, thanks for clearing up
The game is physics-based, that's why the beamling/snowman/unicycle works so well. It's simple, and works well with the environment. I think a refinement of the current design would work well, along with added character customization, seeing as how we're getting official multiplayer
I somewhat doubt it. Beam has never really seemed to me like the kind of engine that would have character models, not to mention the customisable beamlings are still relatively new. If they do end up doing that for some reason, I really hope it doesn’t become a phasmophobia situation where they introduce player models with unoptimised animations which break the entire game. I don’t see that happening, the beam devs are pretty meticulous, but implementing things such as character models isn’t the easiest thing to do.