Like tdev said, its not this week. so it might be next week but im still gonna guess early/mid august.
imagine the horror of the average playstation gamer when they realize that beamng is not an arcade game that forgives you when you take a jump at 300 km/h
Why are we just assuming that the people buying BeamNG on PlayStation are going to be "average PlayStation gamers" and not people who love cars?
I feel like most PlayStation gamers will probably have fun with BeamNG, and BeamNG being the 13th highest rated Steam game is a good record for the game too (SteamDB says 27th highest rated, but either way, still a good record!)!
I think the only thing that might throw some PS5 players is what’s mod content and what’s not. If they don’t even have access to the repo, I can foresee a lot of “how do I access X, Y, Z?” And those are all things they’ve seen in videos and were under the impression they’d be in the game.
i think when the console port launches it may have the repo other games on the ps5 like arma reforger pretty much all farmin sims and snowrunner have in game repo's for mods these are the ones i own so i may miss a few
I think it's because real-life vehicle brands let the racing games use their vehicles, as long as the game doesn't let you realistically deform them