Released Enhanced Interior Camera Mod Discussion

Discussion in 'Mods and Skins' started by austint30, Dec 7, 2024.

  1. austint30

    austint30
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    Thanks!

    From your log file it looks like the tumble detection didn't trigger.

    However, I see this log 30 times:

    Code:
    326.53873|D|GELua.core_camera.| Camera switched to "enhanceddriver"
    Did you switch to the enhanced interior camera 30 times?

    If not, then maybe that's the cause of the problem. Something seems to be triggering the camera system to switch to the enhanced interior camera even though it is already on that camera causing it to reset.
     
  2. Nimismies

    Nimismies
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    No I just started driving with the default EIC view. I think i changed once or twice to the chase camera to rule out the jitter with that view. But that 30 times might be the amount of the individual jitters during my short driving session.
     
  3. austint30

    austint30
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    Yeah looks like it's related to how my mod tries to hide the UI in cockpit view by disabling the cockpit UI every so seconds. Might be caused by change in behavior from BeamNG 0.39. Very odd that I can't get it to happen on my end.
     
    #43 austint30, Aug 14, 2026
    Last edited: Aug 14, 2026
  4. Nimismies

    Nimismies
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    But like I wrote earlier, this only occurs with the traffic enabled. I've been driving for hours without traffic and everything works smoothly.

    In that short log-session I also stopped for a minute in the middle of a road so that no new cars spawned to the game and there was 0 jitters during that time when I was parked. And when I started to move again, soon jitters came back with new spawning cars.

    Let me know if I can help somehow with the testing. I'm glad to help.
     
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  5. austint30

    austint30
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    Here's another build. In this build, I have made some changes that might help solve the issue. Please give it a test and let me know if that solved the bug or not.
     

    Attached Files:

  6. Nimismies

    Nimismies
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    It's still jittering with this build. Only difference this time is the traffic loading phase after I click "Spawn". With the normal mod it always looked like the driver is having a stroke for a few seconds, camera is all over the place and changes direction with every individual vehicle loading. This time with that 282 RC1 after pressing Spawn, camera just froze for about 15 seconds and then continued normally.

    Do you need the log file this time?
     
  7. austint30

    austint30
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    Thanks for your feedback. No I don't need the log file for this one. Thanks for your help.
    --- Post updated ---
    Can you try this build and give me the beamng.log? I've added a lot of logs in several places. Should help me narrow down what's happening.
     

    Attached Files:

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  8. Nimismies

    Nimismies
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    Here is the log.

    https://drive.google.com/file/d/1cth7ilzqefdcouqvXkc_psJ39UnUcesJ/view?usp=sharing

    This time only difference compared to the previous tests was a huge freezing of the game after a minute or so. That has never happened before. Image and sound just froze for a couple of seconds and continued normally after that.
     
  9. austint30

    austint30
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    Hey Nimismies, can you give this one a try? If you still get the issue please submit the logs for this one.
     

    Attached Files:

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  10. Nimismies

    Nimismies
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    Smooth as butter. It works as well as without the traffic and camera isn't doing anything weird anymore. Good job!
     
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  11. austint30

    austint30
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    Awesome! I'll be uploading the fix as version 2.8.2 later today. Hopefully should be approved by tomorrow!
     
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  12. iflyimpilot

    iflyimpilot
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    Been following this thread. Thanks for working on this together!
     
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