I searched on Google and apparently there's a 7 km tunnel in Germany. --- Post updated --- Also, I'm thinking about it, since there was an update to the licence plate system and apparently all mods are broken, will you update the Car Jump Arena licence plates ?
i was drivinng throught that tunnel once i loved the lic plate on cja always it was the firdt german lic in beam i think
I'm going to keep the German license plates, but I'm replacing them with the authentic BeamNG German plates - like the ones on the "Driver Training" map. Regarding the tunnel, I have now decided on a length. You'll see for yourselves. I'll just say this much: it's going to be very long!
I couldn't quite leave the standard BeamNG German license plates as they were. The plates are now automatically generated and include almost every real-world German district (Landkreis). The first 1-3 letters represent the actual regional codes, while the following letters and numbers are randomized to create a realistic look. You can still set your own custom text and combinations in the settings if you want a specific plate!
i love it but beamng has some bug at my end that when ever i take the german license plate the tüv and the landkreis plakette isnt there
The TÜV and district stickers were included in the old version. However, the license plates included with the Car Jump Arena got completely messed up by the update to version 0.39. That's why I'm going to leave it as is for now.
Before I release this on the official Repository, I want to make sure all bugs are fixed. Here is a test version. Please primarily check for the following: Meshes: Broken models, holes, or floating parts? Textures: "No Texture" errors or weird flickering? Collision: Getting stuck where you should be able to drive (or vice versa)? Let me know if you find anything. This test will run for 1-2 weeks. After that, the download here will be deleted - and the map will be officially released on the Repository. Have fun! [Download removed. Newer version on page 33.]
Also make sure the cache is cleared so other mods or previous Car Jump Arena versions don't break this update.
Since when BeamNG allows you to show a window when joining a map --- Post updated --- Overall the update is playable I think, but there are some lighting issues such as: auto-exposure going crazy, some areas are very dark at night for some reason, there are some light spots where there is nothing (see the tree example), and the sun is leaking in the ramp underground access.
That’s exactly what I meant the other day. Since the original license plates are completely messed up, I decided to use the BeamNG version of the German plates. Unfortunately, these don't have the TÜV and district stickers. This is very easy to implement. Just a few lines in "mainLevel.lua" and a separate Lua file containing the window's text and formatting. It's not meant to be an annoying pop-up, but simply a huge "THANK YOU" to all the players. You can check the box at the bottom, and the window won't appear again when you start the map in the future. I’ll take another look to see if I can improve anything there. Unfortunately, the exposure control has become somewhat unpredictable since v0.39. The harsh transitions at night when driving into a tunnel are also due to the new exposure technique.
It seems that the lighting in the tunnels and caves is better if an additional covering is placed around them. However, it turned out that the tunnels and paths are visible from a great distance and simply look ugly. So now I’ve done something I actually wanted to avoid! Because I wanted to preserve the original look and design of the old map... What do you think about that?
its peak only thing is you should really add ai traffic cuz i want to play on germany maps and that is the only with cja 26 wich i did buy july 25 btw
Most people may not even notice the new landscape I think, but anyway it looks better than before in my opinion. But if you think it degrades the original art style of the map, feel free to change it.