Fake Paramedics rob a Firwood Pharmacy 19 September 2026: Firwood Police units responded to a call at a local pharmacy after an "old white ambulance" had stopped by and two men wearing paramedic uniforms walked in, threatened the person at the counter with a knife, and took several hundred dollars worth of prescription opioids and medical marijuana. Police units pursued the fake ambulance until it stopped at a police roadblock, where the suspects surrendered. A Beretta 92 pistol was recovered from the vehicle. The police believe that this robbery is connected to a wider drug ring. Investigations ongoing.
To all ye swabs what drink 'fore the sun's over the yards, rebels who answer to neither crown nor creed, and dreamers who chase whatever horizon they damn well please... Happy Talk Like A Pirate Day, ya damn filthy bilge rats!
Playing around with 'Motion Blur' in Photo Mode. Set up the Bruckell Albatross 448 Sport Edition, Red car....parked in a West Coast tunnel, drove the Base Wagon past. When getting to the start point in the Base Wagon, opened up Photo Mode, this pauses the game, then set up the composition and settings in Photo Mode. Went into World Editor, added some extra lights in the area where both cars were just to brighten up the area. Back into Photo Mode and Take a Photo...keep taking photos till you get the car you're driving in the right spot. This way you get the passing car exactly where you want it...instead of relying on AI traffic.
Below are the Original BeamNG screenshots showing before and after additive Lighting and Particle Emitters added from within World Editor. ...the same screenshots shown within World Editor.
What mod is that? (Edit: I found it, it's the bruckell albatross) OT more of my pre 0.39 shots: Anyone else miss the old filters from 0.38 Photo mode? I do.