Using claude i fixed two bugs with 0.40's vr functionality - Fixed new AA/upscalers not applying to VR Cameras - Fixed "ghosting" artifact in VR *I havent tested DLSS as im on an AMD card I have found XESS looks better then FSR3 in vr edit: turns out dx12 does work in vr, huh, FSR4 seems to look better then XESS Read the README before posting issues
Performance is a bit weird, instead of gaining vs SMAA it reduces performance quite a bit, although image quality looks amazing.
Thankyou so much i really needed this. Hope its not a virus lol --- Post updated --- The mod reduces performance or the update itsself?
fsr and dlss i have found a bit laggy in vr, likely what they are talking about but with them you can subsample back perf while having it look better then steamvr subsampling
try both see what works best, dx12 unlocks fsr4 which is good if you have a 9070 but on my 7900xtx the overhead makes it run pretty bad not sure in nvidia has different options on either but easy to find out
I tried the mod but i still see the ghosting --- Post updated --- Fixed it with the help of gemini, thank u sm
thanks poiuy6trewq4645 So far its working really well and the game looks beautiful in VR. I don't see any ghosting