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Civetta Bolide

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Callisto89, Aug 4, 2013.

  1. Callisto89

    Callisto89
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    Joined:
    Jan 30, 2013
    Messages:
    85
    this car is sadly undrivable ... each turn i take makes me loss control... the steering sentivity is poor and slow... and the brakes work half of what they should ... i'm sorry but i think that this car src need more work on it :/
    i'm not complaining just telling what i think could be better
     
  2. youdidwhat!!

    youdidwhat!!
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    Joined:
    Feb 8, 2013
    Messages:
    723
    i dont use that car im just crap at diving i totald the van at 40mph
     
  3. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    The car is a pretty accurate simulation of a 1980s supercar. You should learn throttle control and precision. It's not supposed to be easy to drive :)
     
    • Agree Agree x 1
  4. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,696
    As well, if you try to floor it in a supercar IRL, and then try to steer at full throttle, you are going to have a bad time!
     
  5. AlejandroG

    AlejandroG
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    Joined:
    Aug 4, 2013
    Messages:
    10
    Im playing with a XBox pad and it's not that hard, you just need to apply some throttle control. As you accelerate keep the pedal midway through, never press it all the way down unless you want to initiate a drift (to maintain a drift feather the throttle as you go along, if you push it down too hard you'll spin out).

    I have to say, once you get used to it the physics on this game are quite the thing, I think the cars need to be a little stiffer so they dont shake around when you drive under the limit but other than that it's pretty damn good.
     
  6. ast5515

    ast5515
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    Joined:
    Aug 4, 2013
    Messages:
    220
    We should try driving a real life Countach and see if we can controll it at full throttle. Nope.
     
  7. Rivadaris

    Rivadaris
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    Joined:
    Aug 4, 2013
    Messages:
    4
    an xbox 360 controller helps alot cuz it has button sensitivity
     
  8. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    I have reduced power by 10% and increased grip by about 7%. These changes will be in the first patch. It is still quite speedy, doing 0-60 mph in 4.99 seconds :)
     
  9. kmanmx

    kmanmx
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    Joined:
    Aug 20, 2012
    Messages:
    60
    Problem is even if you are not accelerating it just looses control even trying to go in a straight line at fairly high speed. No 80's supercar was that bad ! :p

    So when do we get the 1st patch ?
     
  10. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    There are some tire model instabilities at high speed which are not related specifically to the construction of the car.

    We don't have a specific ETA on the patch, but it will probably be within the next few weeks or sooner :)
     
  11. pf12351

    pf12351
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    Joined:
    Feb 24, 2013
    Messages:
    396
    YAY Looking forward to "that" day :)
     
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