Thanks to all the devs & Zappy. Roamer holds up well in low speed crashes. - - - Updated - - - Dominates the Covet as expected.
New "experimental" doesnt work for me, there is no car spawned and the camera is under the ground. Tried with "J" but nothing happend, i can fly around with free cam, cant spawn a vehicle though. At least i got roamer.
I made some small improvements and added another wheel. I'm trying to teach myself how to texture (using Blender and the Nvidia plugin to PSP X4...) Watched some YouTube vids. I'm using 'texture intensity' bake mode to the _s files, 'texture' bake mode to the _d files and off course 'normal' mode to the _n files. Added 'Z transparency' and decreased the Alpha on the material. Rest is default. Is this the right way to do it? It all seems a bit too smooth, like it's made out of plastic. It probably needs some roughness to it on the normal maps. Any tips and tricks are welcome
WOW! Amazing wheels dude, you are getting better and better. Cant wait to the release of the updated mod. Wheels change the whole character of a car, this gives a lot more variety to a mod like this.
Love that Roamer so much. Honestly, I'll wait for "Ford Explorer'94" version, I mean for front lights like Ford's. I think AR162B can handle it, you know. So, made an old ad for this car. Ad 2.
Still on the Stable Version. I put the 0.3.8.1 vehicle files into the Contents folder. (imported from here)
I am really confused. There are all of these pictures of the Roamer and I am really wondering why I don't have it on my BeamNG yet. Has the update even come out?