I'm not sure. The skin selector app just doesn't show up in game. I mean, it's there on the App menu, but when I drag it into the screen it disappears.
Well, the first that comes to mind is the paintjob I put on my first model kit of a B-25. It was painted up in a desert camo scheme. I think that livery was used in the North African/Mediterranean theater. It would probably be a relatively simple one to make and it would go well with some of the desert maps that have been made for BeamNG! Once again, great work!
Sure, I can do that. Wish Mitch'd give us more B-25 variants, so every skin didn't have to be a J. Heck, I've done skins for this thing that were B-25Bs in real life.
So I understand that these are only skins, but after doing some pritty extenceive skimming over wikipedia, I feel like we could make the current B25 into the different varients by only changing a few key parts. Throughout its service life, It kept the same general appearence, so If we were to make new nose cones and wings along with other minor tinkerings, We could make the different planes, without much work. but I am underestomating most of this probably
Well, some variants are easier to pull off than others. But yeah, overall the differences lie in the tail, the position of the gun turrets, the engine cowlings, the wings and the nose. Mitch'd be able to do it easily. Most changes rely on removal of parts and/or changes in their position, with only 2 new tail sections actually needed to be built (The B-25A's and the B-25B/C/D/G's).
Definatly. and since the tial is its own seprate peice, it would not dratiscally change much. we just need to remove the tail gunner and place him on the mid rear section and the front top gunner goes away. change the ordinances and then the frontil guy gets different gun set ups and just about there. most ly asthetics. and the parts are almost all made too. We just need someone who knows how to blend.
Do you have any more pictures of Gerty? An actual wartime photograph, perhaps? This one kinda has a lot of inaccuracies.
Did some digging around and found that "Pink Petunia" was actually the bird that Testors made a model kit of. Mine was lost a long time ago, probably the victim of a move . Anyway, I looked and looked and can't find anything more at all on 'Gerty', but I did find an image showing the progression of the paint scheme in the Tunisian campaign. I guess in the end a B-25J in desert sand isn't really going to be accurate in any case. But apparently that didn't stop a few from being painted as such later on, the one on the right below was supposedly used in the 1970 movie Catch-22.
That explains why she came up when I searched. But yeah, MTO colors changed from Sand 26 and Desert Camouflage to completely silver when the Groups transitioned from B-25Cs to B-25Js. The odd looking Olive Drab patterns, so commonly associated with the MTO, were a product of a decision to paint the aircraft, since silver was very easy to spot. As for Catch-22, I gotta tell you that picture is not from one of planes in that movie (But I do have pictures of all and have made skins portraying them in another game). The main problem is the mapping on Mitch's B-25: It's crazy. Many parts are mapped more than once. Both engines, for example, are mapped to the same place, so any change in one will appear in the other. I wish I knew UV mapping so I could make it easier to work with, like War Thunder's mapping is.
Yeah that can be pretty frustrating when you're making a skin and can't make a part on one side unique from the same part on the opposite side. I made some derby skins for the Grand Marshal and Moonhawk a while back and had a similar problem on those cars. Whenever I used numbers or lettering on one side of the car it always read backwards on the opposite side ! Also, not sure if you've heard this before or not, but while looking for 'Gerty' I read an interesting tid-bit on the desert sand scheme. In the drawing of "Gerty" you'll notice that it has patches of olive drab sprinkled around. Apparently when the birds in desert sand got patched up there wasn't any of that color on hand for painting over the repairs so they just slapped on some olive drab over the bare spots. Hard to confirm that as a fact at this point I suppose, but it would make sense and it makes for an interesting bit of trivia.
I mean, I've had my fair share of peculiar mapping with the B-25. In IL-2 1946, both waist windows were mapped to the same spot and, much like this one's, so were the the cowl upper cowl flaps. War Thunder's mapping was by far the best, as almost every little part had its own spot. The only advantage I can see with this one is that you might be able to paint one spinner one color and the other a different one.
For anyone wondering new skins will be released as soon as the B-25 is fixed. While I'm currently working on some movie related ones, I think I should just do some historical ones first.