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'C'DAE help.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Garebear, May 19, 2015.

  1. Garebear

    Garebear
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    So something that for whateer reason is baffling me.. When i go to import any new vehicles into blender it doesn't seem to want to find the .DAE, rather it gives me the option for a ".CDAE" and i can not quite figure out how to open this in blender. The Roamer to be exact. If anyone could help me with the importing of the file, I would very much appreciate it.
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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    Are you importing using this?

    (imported from here)
     
  3. Garebear

    Garebear
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    Attached Files:

    • Untitled.jpg
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    DAE aren't stored in the cache..

    They are in Steam /steamapps /common/BeamNG.Drive /content (you will have to get the DAE from the vehicle zip)
     
  5. BaronRedStorm

    BaronRedStorm
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    Don't Use the documents for finding Dae Files, go to Steam>Steamapps>Common>BeamNG.drive>content>Vehicles

    Then the Dae will be in the .Zip of any vehicle, just extract the dae somewhere and Modify as pleased.

    Edit: NINJA'D
     
  6. Garebear

    Garebear
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    I thank you both.
     
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