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0.4.0.x Current bugs and help thread [0.4.0.6]

Discussion in 'General Discussion' started by Nadeox1, May 1, 2015.

  1. themaniacboy

    themaniacboy
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    Joined:
    Apr 25, 2015
    Messages:
    1
    Re: 0.3.8.x Current bugs and help thread

    I already send you guys two crash reports, but that was before i found out the game also has an x64 executable now.
    The game is very crash sensitive on the 64 bit executable.
    It crashes after selecting a new vehicle, crashing into a tree while driving 80 miles per hour or simply loading the level.
    On the 32 bit executable, it does not crash.
    I hope you can do something with the report i gave you.
    I'm enjoying this game alot and i don't regret my purchase.
     
  2. CrashHard

    CrashHard
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    Aug 5, 2013
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    1,612
    Re: 0.3.8.x Current bugs and help thread

    I seen what was posted in the first post, but i can try anyway ;) please bring back the old ai system, you beutifull devs ;) i cant do my movies without it :) thank you so much :) you are all doing awsome work by the way :)
     
  3. tdev

    tdev
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    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    Re: 0.3.8.x Current bugs and help thread

    we will bring the old ai functions to the new system
     
  4. CrashHard

    CrashHard
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    Re: 0.3.8.x Current bugs and help thread

    Thank you buddy :) but must we wait for the next big update?
     
  5. Hati

    Hati
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    Aug 5, 2012
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    1,389
    Re: 0.3.8.x Current bugs and help thread

    Just a suggestion:

    Disable the various keyboard shortcuts, debug inputs and well.. inputs while you're typing in a name to save a part configuration.
     
  6. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
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    4,696
    Re: 0.3.8.x Current bugs and help thread

    part names with "-" in them will throw an error in the part selector lua due to the way the table is passed in to a function argument.
     
  7. Revocide

    Revocide
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    Jun 14, 2014
    Messages:
    64
    Re: 0.3.8.x Current bugs and help thread

    Hi guys, Really like the direction this game is going, the cars themselves are amazing, dynamic reflections, chrome, extra details here and there, the UI too is looking great. Props to the devs and anyone else involved, can not be easy.

    Just my 2 cents worth...

    The F7 and F8 keys don't seem to do what they once did. F8 seemed to do what Shift C used to do (release the camera to free mode). F7 used to drop the vehicle at where ever location the free mode view camera was, be it in Felix Baumgartner territory or underground.

    I would re assign the keys but I don't know what the previous functions were called.

    Is this a bug or am I simply doing it wrong?

    Revo
     
  8. roy99669

    roy99669
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    Joined:
    Aug 24, 2012
    Messages:
    298
    Re: 0.3.8.x Current bugs and help thread

    I think the transmission of both the T65 Cargo Box Upfit and the T65 Flatbed is a bit broken. I can somehow drive 100km/h in 5th gear. Both the T65 and T75 with the 5th wheel upfit seem fine though. :p I'm using version 0.3.8.3

    screenshot_00064.png screenshot_00068.png
     
  9. 1UZ-FE

    1UZ-FE
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    Joined:
    Oct 13, 2014
    Messages:
    351
    Re: 0.3.8.x Current bugs and help thread

    certain apps added to the UI (ex: steering position, AI) move their place when I exit the GUI menu on the left. They tend to shift to the right when the GUI is active, and when gone, moves back to the left.

    Edit: separate issue. ONLY when i hit backspace to exit certain menus, like the parts or vehicle selection, once in a blue moon, it goes to a loading screen as if I chose a new map to load and just stays there saying "loading".
     
    #29 1UZ-FE, May 5, 2015
    Last edited: May 6, 2015
  10. Rexam_Gamer

    Rexam_Gamer
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    Joined:
    Apr 30, 2015
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    2
    Re: 0.3.8.x Current bugs and help thread

    When i try and launch the 64 bit version the executables load after each other and then close abruptly
     
    #30 Rexam_Gamer, May 6, 2015
    Last edited: May 6, 2015
  11. Possibly_Pos

    Possibly_Pos
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    Aug 31, 2013
    Messages:
    226
    Re: 0.3.8.x Current bugs and help thread

    UI doesn't show up for me. I've deleted cache, Ran the validation program for steam, even tried reinstalling the game and to no avail. Any help on this?
     
  12. Rexam_Gamer

    Rexam_Gamer
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    Apr 30, 2015
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    2
    Re: 0.3.8.x Current bugs and help thread

    Do the dev have any ideas of what it could be yet? And what type of things are we looking for in terms of info to help fix this?
     
  13. Evohc117

    Evohc117
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    Dec 26, 2013
    Messages:
    2
    Re: 0.3.8.x Current bugs and help thread

    Keyboard and all it's key inputs don't work after my 360 controller has been recognized. Even if the controller isn't turned on when I restart the game. Mind you I love the new system for mapping controller buttons ingame (not sure how new that is), and only recognizing the controller would be fine if I knew what to use for the "esc" key on my controller???
     
  14. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Re: 0.3.8.x Current bugs and help thread

    Try deleting the 'Settings' folder in 'Documents > BeamNG.drive'
     
  15. i like potato

    i like potato
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    Jan 30, 2015
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    11
    Re: 0.3.8.x Current bugs and help thread

    still waiting for these : Using AI: Press ESCAPE key on your keyboard, go to UI EDIT, then click 'ADD APP' button and choose 'AI Control' app. Older AI modes (chase / flee / keep distance) are not yet ported to the new AI system
    to be updated because im mostly playing this game because of it and i thought you guys would make it into the new update soon after it got released, if theres another way to use chase tell me please:confused:
     
  16. Stevie98

    Stevie98
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    Joined:
    Aug 4, 2013
    Messages:
    23
    Re: 0.3.8.x Current bugs and help thread

    I have this "no texture bug with the roamer i deleted the folder but it didnt help:confused:
     
  17. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Re: 0.3.8.x Current bugs and help thread


    Do a fresh reinstall of BeamNG.Drive.

    -Unistall via Steam
    -manually delete the BeamNG.Drive folder in MyDocuments
    -manually delete any BeamNG.Drive folder in Steam /steamapps /common (if there is still a folder)
    -reinstall BeamNG.Drive via Steam.

    I suggest not to backup mods, they could be the cause of that problem.
     
  18. i like potato

    i like potato
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    Jan 30, 2015
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    Re: 0.3.8.x Current bugs and help thread

    Please answer me????
     
  19. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    Re: 0.3.8.x Current bugs and help thread

    You answered yourself, they arent in the game right now.
     
  20. i like potato

    i like potato
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    Jan 30, 2015
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    11
    Re: 0.3.8.x Current bugs and help thread

    thanks at least u answered, nobody else did to tell me when they think they will put this in cause im basicaly not playing it anymore cause of this and even if they told me they dont know yet at least they would have paid attention my question which was legit, not doing to annoy anybody, i love this game and this bothers me more than it should
     
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