Gavril D-Series addon 0.8.4

Oldstyle parts, XL frame with cargobox/rollback/wedgeback beds, flatbeds, (prerunner) suspension par

  1. reese2778

    reese2778
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    Great mod. A few things that I think would make it better:
    -The ability to use flareside beds on the heavy duty short frame
    -The ability to lift the trucks more and add bigger wheels (maybe something like DrowsySam's Monster Van or dkutch's Jeep Grand Cherokee)
    -An older front end and bed(like a 1980 Silverado)
    -A tool chest that can be put in the back of the beds
    -An offroad bumper with a bigger bullbar and a winch
    -Different hitch heights so trailers don't break the higher suspensions
    -Bed Canopies

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    And then here's a completely insane idea
     

    Attached Files:

    • 10203675_2012826133226.jpg
    • imgres.jpg
    • images.jpg
    #401 reese2778, May 17, 2015
    Last edited: May 18, 2015
  2. worldofawesome2

    worldofawesome2
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    What do you mean by delete the cache?
     
  3. Combustibob

    Combustibob
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    Go to: My Documents>BeamNG.drive>cache.0.3.8.3>vehicles, then delete the folder that says 'pickupFS'.
    If you have the most up to date version of the game the cache should be 0.3.8.3, if you don't have the latest version then just go into whatever cache file your latest version is and do that^
     
  4. oliverharber01

    oliverharber01
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    I can't get the police hubcaps to show
     
  5. HCFX2011

    HCFX2011
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    I'm a huge fan of the Sopranos, so naturally I had to mod the SUV version Tony Soprano style..

    screenshot_00002.png
    tonys-suburban002.jpg
     
  6. Mopower77

    Mopower77
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    So,arb. I love what you did with the moonhawk mod. Great road car and a great derby car. She really tears it up! Have you thought of doing a derby mod to this? I know slayersen is working on one, but I'd like to run them all together and see which one is top dog haha
     
  7. Sakura-24

    Sakura-24
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    also the same problem

    why I cant change car parts by your car? I can change only car body in Tuning and parts menu

    I can take only the cars in Menu, but I cant change a part
     

    Attached Files:

    • parts 2.jpg
    #407 Sakura-24, May 30, 2015
    Last edited: May 31, 2015
  8. SixSixSevenSeven

    SixSixSevenSeven
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    PEBKAC

    parts 2.jpg
     
  9. Smatdude13

    Smatdude13
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    I honestly don't understand how someone can't understand a drop-down menu. We have drop-down menus on this forum.
     
  10. aleksf95

    aleksf95
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    The glass of the gauge cluster has no texture. Is there a fix for this?
     
  11. AR162B

    AR162B
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    here.

    I'll say something about it in the first post. I'll update this mod asap, but my (I thought finished) Moonhawk mod suddenly needs loads of updating after the last BeamNG update...
     
  12. Aboroath

    Aboroath
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    Very cool. So you're aware of issues with the Moonhawk mod? The family wagon is gone and spawns one of the sedans in it's place.
     
  13. AR162B

    AR162B
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    errr no. But I think that's an preset error. I (hopefully) just finished updating it, I'll try to release it asap. Still testing.
     
  14. rmmulder

    rmmulder
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    Re: Gavril D15 Stepside/Flareside

    Hey. This mod is amazing. Although... I just downloaded it and when I switched to your trucks in BeamNG.drive on Steam, the speedometer and RPM counter were covered in a bright yellow light that said in black letters NO. IDK if I did something wrong... If it is a bug or something can you make an update. Thanks
     
  15. Sando

    Sando
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    Re: Gavril D15 Stepside/Flareside

    Read several posts before yours.
     
  16. HadACoolName

    HadACoolName
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    Re: Gavril D15 Stepside/Flareside & Flatbed

    lol Jujune was so wrong :p
     
  17. rmmulder

    rmmulder
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    Re: Gavril D15 Stepside/Flareside

    Your vehicles are AMAZING! I just wanted to let you know that when I downloaded the Honda Prelude (I messed around with it, then I wanted to mess with your D-15 mod.) ALL OF THE MIRRORS IN THE HD VERSIONS ARE YELLOW AND SAY NO TEXTURE! I know your busy.. IDK what I did wrong or if it was the Honda's fault... Hopefully an update will come for that.
    Thanks :)

    - - - Updated - - -

    *ALSO*
    Does anyone know where to put this materials update? I'm confused about it... HELP
     
    #417 rmmulder, Jun 17, 2015
    Last edited: Jun 17, 2015
  18. TheLoneShadow

    TheLoneShadow
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    Hey AR162B,

    I love this mod, one of the best. One thing I need help on though: Some of my truck's mirrors are orange...

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    Dumb question but I am new to BeamNG.Drive: How do you work the AI?
     
  19. Mopower77

    Mopower77
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    At this time, there is no attack mode. You can only set specific paths (which I haven't figured out yet) or make them flee. It kinda put derbying to rest for now unfortunately.
     
  20. AR162B

    AR162B
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    Re: Gavril D15/D25/D35 Stepside etc v0.4.1

    Currently some materials are broken, most can be fixed by putting that materials.cs file into the zip > vehicles/pickupFS directory. You'll need to overwrite the one which is there already. Some materials have are changed in the mesh, that will be fixed in upcoming update. I'm updating this mod as we speak (besides getting rid of some bugs in the van mod) but I'm also having some exams coming up so it can take a while.
     
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