Re: *MountainSide* progress report #3 I will try to make some winding roads on the map yes - - - Updated - - - thank you buddy And i found a super fast way to textur the map so hopfully the beta will be out soon, and im in progress of making a hillclimb road up the side of the Mountain
Re: *MountainSide* progress report #3 Cool, love your Crash Hard map and this is looking very well. Keep up the good work!
Re: *MountainSide* progress report #3 Hey everyone, just a little update for you all, decided to make a hillclimb road, and i want to plant some more trees along the edge of the map. before i upload the beta to the forum, hopefully tomorrow
Re: *MountainSide* progress report #4 BETA!! The beta is out hope you all like it, and if there is any trouble with the map, let me know, but it shoud work
Re: *MountainSide* progress report #4 BETA!! Man, wtf? I was going to bed and you uploaded the map. Now I can't get enough sleep. Shame on you!
Re: *MountainSide* progress report #4 BETA!! hehe sorry buddy and if you got the time let me know if it is working all right ?
Re: *MountainSide* progress report #4 BETA!! As far as I tested, the map loads without errors and the fps is good. Will test more when I have time, now I'm going to sleep.
Re: *MountainSide* progress report #4 BETA!! http://s12.photobucket.com/user/mixufixu/media/20150618_123647_zps3trqvndk.jpg.html
Re: *MountainSide* progress report #4 BETA!! Neat map... althought you have to adjust something. In the .mis file, all the files locations are like: Code: texture = "mods/levels/Mountainside/art/"; It should be: Code: texture = "levels/Mountainside/art/skies/SkyNormals_05.dds"; Or the mod will not work unless you extract it. The new 0.4.0.5 allows all mods to be loaded from the ZIP, and so unzipping mod is not necessary anymore, instead, unzipped mod may cause problems in the future. So, fix all the file location so that it appears as I said above and make sure your mod works fine if you just drop the ZIP in Documents/BeamNG.Drive/mods without extracting
Re: *MountainSide* progress report #4 BETA!! Do you mind if I film in game footage with your map? I like your video edits so far.
Re: *MountainSide* progress report #4 BETA!! Sorry leifke. The map is not working. The ter. file is not working. :
Re: *MountainSide* progress report #4 BETA!! This is what happened when I tried to let the new Mod Manager handle the .zip file. Nadeox1 noted that the .mis file has the file locations wrong for the new Mod Mgr to load this terrain properly. In the short term, you can un-pack the .zip into the /mods/levels directory and the game will then load it correctly.
Re: *MountainSide* progress report #4 BETA!! aha i see thank you for the heads up , i will look in to that, and have a fix for it this weekend do i do this for the terrain location to? - - - Updated - - - it is fine just link back to this post, so if anyone want to find the map they come here Thanks for asking
Re: *MountainSide* progress report #4 BETA!! I have a few issues here. The "dirt" road isnt dirt. It is acting like cement and there is the grid map pattern around the edge of the road. The water in the middle has no texture?
Re: *MountainSide* progress report #4 BETA!! Yes , but he is pointing out unknown Bugs . If you think like that , then bug reporting is wrong . Like me . The river at the bottom , the water effect stays even if you already got out from the water .
Re: *MountainSide* progress report #4 BETA!! I noticed the wavy water effect after getting out of the water, also. It went away immediately if I moved the camera around a bit. Rydog: The author did mention the textures not being finished yet. Said he wanted to get everything else done, then would go back to add these.