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Will my computer be able to run beamNG in it's current alpha state?

Discussion in 'General Discussion' started by gyrotim, Jun 18, 2015.

  1. gyrotim

    gyrotim
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    Joined:
    Mar 6, 2014
    Messages:
    36
    CPU: i7 950 series with 3.4GHz
    GPU: GTX 650 with 1gb video ram
    RAM: 8GB
    Storage: 1.5 terrabytes
    (Sorry I couldn't give more info, I just got the computer and I am a noob with technology.)
     
  2. TheStatPow

    TheStatPow
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    Joined:
    Aug 8, 2013
    Messages:
    145
    That is way enough to run BeamNG ^-^
     
  3. RGoody

    RGoody
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    May 15, 2014
    Messages:
    26
    Run it? Yeah. But dont expect 60FPS on high. One of my computers has a gtx650. It can go high frame rate medium settings, no dynamic reflection enabled. Cant push it much past that. The i7-950 is old, but it's still a quad core 8 thread. Your 650 is the bottleneck.
     
  4. gyrotim

    gyrotim
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    Mar 6, 2014
    Messages:
    36
    I'm only planning to run the game on medium/high or just medium graphics settings at around 60+ FPS with one car in a detailed map with a maximum of 3 cars in a detailed map running at 50 FPS.
    Oh, and I actually have 12gb of ram.
     
  5. RGoody

    RGoody
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    Joined:
    May 15, 2014
    Messages:
    26
    Sounds like it will work. You can make the game run better by disabling SSAO in the custom graphics settings, and like I said don't enable dynamic reflection.
     
  6. gyrotim

    gyrotim
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    Joined:
    Mar 6, 2014
    Messages:
    36
    It runs at 50/55 FPS on medium settings in most of the really detailed maps with 3 of the pick up trucks or just the moon hawk and the H series put together! :)
     
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