Cancelled Francis International Airport [GTA IV map]

Discussion in 'Terrains, Levels, Maps' started by thomatoes50, Aug 25, 2014.

Tags:
?

Billboards

Poll closed Aug 1, 2015.
  1. Orignal Texture (from GTA IV)

    48.1%
  2. Centent created and chosed by the community

    19.4%
  3. I want to choose when downloading the mod

    32.5%
  1. ORIGIN4LFluffy

    ORIGIN4LFluffy
    Expand Collapse

    Joined:
    Jan 1, 2014
    Messages:
    112
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Ayy, it's finally up! Thank you! I love GTA airports, so fun to screw around in :D
     
  2. thomatoes50

    thomatoes50
    Expand Collapse
    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Fixed now
     
  3. burilkovdeni

    burilkovdeni
    Expand Collapse

    Joined:
    Aug 21, 2014
    Messages:
    1,167
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Link.......working.
     
  4. xerodephex

    xerodephex
    Expand Collapse

    Joined:
    Sep 14, 2013
    Messages:
    130
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Are you going to finish the Land Of No Detail? Just wondering.;)
     
  5. Insanegaz

    Insanegaz
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    508
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    You should just upload the zip file not zip the zip as people might get confused :p
     
  6. thomatoes50

    thomatoes50
    Expand Collapse
    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    I really don't know. i didn't finish the airport so....
    there is a lot of object and BeamNg have it's limit

    I know this could be difficult to some people but i can't upload a file that big.
    the 7z took me ~45 min to upload and if i upload the zip file it will take me about 2 hours.
    But you remind me that i forgot to but an installation note.
     
  7. Insanegaz

    Insanegaz
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    508
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Ah ok, It's a great convert can do my old school crash tests there but with better physics :)
     
    • Agree Agree x 1
  8. BUG-MAN-FR

    BUG-MAN-FR
    Expand Collapse

    Joined:
    Dec 1, 2013
    Messages:
    2
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Merci thomatoes50 !
     
  9. Godzilla!

    Godzilla!
    Expand Collapse

    Joined:
    Mar 17, 2013
    Messages:
    2,243
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    This map is very fun, one of the best in BeamNG.

    I did discover a building has no texture.
    screenshot_00154.jpg
     
    • Agree Agree x 1
  10. Josh

    Josh
    Expand Collapse

    Joined:
    Jul 21, 2013
    Messages:
    1,082
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Awesome no lag at all, I was wondering if it would it be possible to bring the "whole map" into BNG?
     
  11. thomatoes50

    thomatoes50
    Expand Collapse
    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    I know this problem. BeamNg/Torque refuse to save some materials. I have to check by hand every material.cs to see what going on.
    Converting 3d mesh is very time consuming but those probleme are even more frustrating.

    For now you can't because of BeamNG limit. And the limit of time too
     
  12. Dc5R

    Dc5R
    Expand Collapse

    Joined:
    Oct 29, 2014
    Messages:
    910
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Out of memory error .
     
  13. CryDev

    CryDev
    Expand Collapse

    Joined:
    Jun 1, 2015
    Messages:
    401
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    this is so amazing :D
     
  14. ArtSwitcher

    ArtSwitcher
    Expand Collapse

    Joined:
    Oct 30, 2014
    Messages:
    9
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    This is awesome! So detailed and well made, all the cookies in the world to you! :D:D
     
  15. burilkovdeni

    burilkovdeni
    Expand Collapse

    Joined:
    Aug 21, 2014
    Messages:
    1,167
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    What is this ad competition.??
     

    Attached Files:

    • 2015-07-17_00006.jpg
    • 2015-07-17_00010.jpg
  16. luckyman

    luckyman
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    405
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    Yeah its really weird. lol But love this map and i know it by heart. I've played gta 4 so much everday when i had a 360 i knew where all the nice special cars were and the bike shop. Fun times me and my dad played it together :D
     
  17. thomatoes50

    thomatoes50
    Expand Collapse
    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    Re: Francis International Airport [GTA IV] 2015/07/17 Release1

    I wanted to involve the community in this map.
    That way it will be a bit different from GTA IV
     
  18. Troutner

    Troutner
    Expand Collapse

    Joined:
    Mar 31, 2014
    Messages:
    9
    Will you PLEASE do GTA V's Mount Chilliad next?
     
  19. MuddyMann

    MuddyMann
    Expand Collapse

    Joined:
    May 22, 2015
    Messages:
    19
    How do you make it work from that type of file? ik i sound like a noob but im pretty confused..thanks
     
  20. CaptanW

    CaptanW
    Expand Collapse

    Joined:
    Aug 18, 2014
    Messages:
    1,095
    You said its a .zip file its not btw its a .7z file

    Hold on im uploading the .zip from mideafire
     
    #40 CaptanW, Jul 27, 2015
    Last edited: Jul 27, 2015
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice