Realistic Manual Gearbox?

Discussion in 'Ideas and Suggestions' started by kieranr1, Aug 6, 2013.

  1. kieranr1

    kieranr1
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    1
    Hi,
    I have been playing the demo for drive for about an hour now and I have to say its the best driving mechanic/physics ive ever played, but something that i think would be good is a realistic manual gearbox. Its quite good at the moment with clutch and things but i find the clutch doesnt really do much because you can shift up and down without it, something that would be cool would be stalling, broken gearbox from shifting without using the clutch properly and engine failure from too high revs for too long.
    just an idea :)
     
  2. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    All of this is planned :)
     
  3. RawHardstyle

    RawHardstyle
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    8
    Amazing! Things you would never do in real life with yxour own car but you're craving for to test and see what really happens and how it sounds like...;)
     
  4. Summerfriend

    Summerfriend
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    73
    Yeah, I wish the gear wouldn't change until the clutch is pressed at least 90% down.
     
  5. BBQ

    BBQ
    Expand Collapse

    Joined:
    Aug 27, 2012
    Messages:
    551
    And if you try to change gear without the clutch, a hard grinding noise will play :)
     
  6. Donas88

    Donas88
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    15
    In Live for Speed, when you dump the clutch after down shifting to a lower gear, if the RPM is still too high, you can hear the tranny whine and hear the gears spin. It's a horrifying noise, and not only does it ruin your transmission, but it screams "STOP DOING WHAT YOU'RE DOING." I can't tell you how many times I've tried to down shift to 3rd, and gone into 1st, only to hear that whine/spin. It's awful, and you know that your track time is DONE. I'm excited to see Drive pull this off!
     
  7. Silent_alarm

    Silent_alarm
    Expand Collapse

    Joined:
    Aug 24, 2013
    Messages:
    9
    Adding something to already good set of ideas


    We're gonna see real life based mods and there is one thing i'm conserned. That is the issue of gearbox patterns and gearbox behaviours

    There is lots of different kind of H-patterns out there. Just to mention Scania and Volvo 12+r(+c) have different kind of gearbox patterns even though they have the same amount of gears. BMW used to have 5 speed box in roadcars where 1st gear was located on down left (http://img.tarad.com/shop/a/autopartsprofessionalonline/img-lib/spd_2009010810021_b.jpg) and my dad told that in "jokamiesluokka" rallying (http://en.wikipedia.org/wiki/Folkrace) they used to modify some specific 4spd gearbox so that they replaced only the 1st gear so that it became more like 2½ because the modified engines had enough grunt to make the original 1st gear obsolete since they could launch on 2nd, but the gap between 2nd and 3rd was a bit too big. So the pattern went like this, left down (originally 2nd), left up (original 1st modified to 2½), right up (original 3rd, and right down (original 4th).

    And to be specific, i don't want to see car specific patterns, they gotta be 'box specific! You can have multiple 'box options on cars so why not have box specific patterns? It would add to the immersion that i hope to see.

    The feeling about the current manual gearbox style is that you're controlling the slushbox rather than having manual box. I don't want that either to pass as manual. I want autoboxes as autoboxes, dogboxes as dogboxes, sequentals ans sequentals, unsynchronised as unsynchronised and synchronised as synchronised. Oh and hydraulic drive, some heavy equipment has that and some modders possibly would like to play with that. No frigging "oh don't know how to drive? tick-a-box-and-let-the-pc-do-it-for-you" shortcuts to have autotrans in manual vehicle.You choose auto-trans, you're getting one. Ofcourse you could control the slushbox but it still would act like one. Stallspeed launches would be possible. Put the gearstick on 3rd and it would only use the 3 first gears. And i know there is a box for dragracing that you can shift higher when in movement but it's only possible to downshift while standing still, just can't recall the name of the box.

    There would be a huge difference for the online racing too if you could make gearbox style specific restrictions. Who is gonna drive with H-pattern if everybody can drive flawlessly with flaps or the PC does it perfectly every time? It sorta takes the idea away having 60's vintage cars in game and then driving them with flappy paddles. There is a bigger chance to mess up with shifting in h-pattern and if you can't take the heat from racing you're probably messing it up. Want to race in entry level races where the car budget or points are limited and you don't have a real shifter with your wheel? You could opt out for pattern modifyer in-game that makes the h-pattern act like sequental, but you'd still need the clutch for shifts, just like Ikeya shifter IRL.

    Not so serious about racing? Make a race room without restrictions considering the box so everyone can join. In example destruction derby isn't about fastest time so who cares what box you're running?

    To clarify the idea, the one who makes the car/mod should make the patterns, a simple text file should do the job. But what comes to gearboxes, i don't know should the modder make the torque converter curves or not. Maybe it would be better for them to do it mod/gearbox specifically since there is differences between converters, like how much they can handle and what's the stallspeed. No general in-game coded assumption could possibly work in every possible scenario.
     
  8. raiderfan

    raiderfan
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    145
    Pretty sure they said in the future all kinds of gear boxs will be possible with lua even cvt's.
     
  9. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    You can start a car and shift through the gears without touching the clutch or grinding them once. Usually you'll find to shift up the gear will slide into place effortlessly. To go down requires rev matching but can be done without grinding. To start a car, stick car in first and you can rock the car forwards on the started motor. You can drive to the shops and back without using the clutch :p
     
  10. rsb0204

    rsb0204
    Expand Collapse

    Joined:
    Aug 23, 2013
    Messages:
    129
    i like the idea and all, but for trucks (like the T75) most of us dont use the clutch. the gear boxes arnt sycro after all, pressing the clutch in a truck dosent do much except make you feel better. all its good for is starting and coming out of gear if you get toqure locked. so maby only make the clutch neccisary for small vehicles? would be cool if double clutching could be implimented however.
     
  11. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    I drive a 1 litre Vauxhall corsa, 2004. 5 speed manual and as with all cars now has a synchromesh (except reverse, that isn't synced and is straight cut instead of helical, but few cars have synced reverse). Clutchless shifts upwards just fine. Downwards it will do but you need it rev matched very carefully, 500 revs out might as well be you on another continent and it also seems to be highly sensitive to engine braking but I guess a truck has a lot more momentum anyway.

    British army trucks are syncromeshed manuals apparently. Automatic was selected as unsuitable for handling the abuse the truck was expected to cope with yet the vehicle has to be suitable for any service personnel to drive it in an emergency regardless of whether they be a truck driver or not. Most british people have driven a car with manual gearbox, but its synced on a car whereas the only people with experience with a crashbox seem to be truck drivers or classic car owners. Synchro manual handles the abuse while being operated as if it was a family car.
     
  12. rsb0204

    rsb0204
    Expand Collapse

    Joined:
    Aug 23, 2013
    Messages:
    129
    Its easier in a truck, your rpm range is very limited i ran mine between 1200 and 1800 rpms. with a power band that narrow floating gears up or down is a breeze. my 79' pick-up is a totaly different animal, you can float up no problem, but you can forget about coming down without the clutch. asside form not having a tach, the power band is to wide and the operatable rpms are too broad, even if it tops out at just 4500 rpms. as a side note, i find and automatic to be unsuitable for a CMV. you need control in a rig, absolute control, especialy over you gears. and yea 500 rpms is way to far off to float, trans will just bitch at you, lol
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice