torque 3d level not saving

Discussion in 'Content Creation' started by ThreeDTech21, Aug 13, 2015.

  1. ThreeDTech21

    ThreeDTech21
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    I created a level in torque 3d but it will not save. I go to 'save level as" and try to save it to my game folder and it doesnt create any file, I tried to save it to dozens of other locations and it will not create any .mis file. closed and opened torque (3d BeamNG) still not working. what is going on?
     
  2. Occam's Razer

    Occam's Razer
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    Unfortunately, .mis files cannot be generated by Torque 3d, at least as BeamNG's concerned. Your best bet is to create one yourself in a text editor, usually one based on puregrid's.

    ...Or, used the attached file. Extract the 'myMap' folder and rename it and its content to whatever your map's name is.
     

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  3. ThreeDTech21

    ThreeDTech21
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    ok thanks much!
     
  4. jammin2222

    jammin2222
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    It does generate the .mis
    it just puts it in a stupid place. Where are you making your level?
    if its in
    Documents/Beamng.drive/mods/levels/mapname
    then look for the .mis in
    Documents/beamng.drive/levels/mapname

    Copy or merge it back into your folder and carry on working. Just remember to periodically copy
    Documents/beamng.drive/levels/mapname
    and merge with
    Documents/Beamng.drive/mods/levels/mapname
    after doing a few changes or before packing the maps for us to try.

    hope this helps :)
     
  5. ThreeDTech21

    ThreeDTech21
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    I tired there, its true BeamNG wont save .mis files
     
  6. jammin2222

    jammin2222
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    I have not tried it since Direct X11 was added to be honest.

    I also do not make my maps in the Documents folder like you are supposed to. I work from steamapps/common/beamng.drive/levels as tons of stuff in the map editor doesn't work from the Docs folder. For me when working from here, the .mis saves in Documents/beamng.drive/levels along with other crap sprinkled around that area that needs to be merged back together periodically.

    I hope what you are saying is not true because that kind of sucks if its broken now.
    Sorry for being no help what so ever. :(

    EDIT: I was curious so I tested it myself and it does work for me. Here is a short video showing what I did.
     
    #6 jammin2222, Aug 13, 2015
    Last edited by a moderator: Oct 21, 2015
  7. ThreeDTech21

    ThreeDTech21
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    Found the issue! the file saves where it wants to, not where you direct it. I kept trying to save it to my own folder but it saves to a default folder anyway... thanks cheers!

    but.. now I have a new problem, when I try to load my saved level I get this:

    new problem.PNG
     
    #7 ThreeDTech21, Aug 14, 2015
    Last edited: Aug 14, 2015
  8. Occam's Razer

    Occam's Razer
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    Be careful using spaces in file names. I don't know how sensitive Torque is to that, but it's bad practice anyway. As for your issue, the .mis file needs to be named the same as the folder within which it is located. So instead of "levels>cove_island>I don't know.mis", it should be "levels>cove_island>cove_island.mis".
     
  9. ThreeDTech21

    ThreeDTech21
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    ok thanks!
     
  10. Toddolius

    Toddolius
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    I know am late, but thanks :)
     
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