Popular Ideas

Discussion in 'Ideas and Suggestions' started by HockeySnipe16, Aug 15, 2015.

?

What Feature Do You Want In The Game?

Poll closed Sep 14, 2015.
  1. Better Reset

    7.4%
  2. Motion Blur

    4.2%
  3. Better Sounds

    47.4%
  4. AI Chasing Player

    9.5%
  5. Multiplayer

    27.4%
  6. None Of The Above

    4.2%
  1. randomshortguy

    randomshortguy
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    Honestly thats the wrong way to address multiplayer. I think the way to go with MP is basic position tracking, like how Torque3D handles a vehicles postion, as a single object/node (X, Y, Z coordinates, X, Y, Z rotation), plus basic vehicle and part config data. All the physics is done client side, its just simple coordinates that servers have to handle.

    If we can get that done, perhaps updating a other clients on your car's beam configuration (for others to see crash damage or whatrnot) about once every few seconds is not unreasonable. 500 nodes X,Y,Z position plus 2000 beams state seems reasonable across 5000ms.
     
  2. Whippy

    Whippy
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    Dec 28, 2013
    Messages:
    172
    The sounds of this game kills me... makes the engine feel gutless and slow, just feels like the engine sound is a place holder rather than an actual engine sound.
     
  3. rachmat_777

    rachmat_777
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    Dec 9, 2014
    Messages:
    88
    Well they said it's just a place holder...
     
  4. HockeySnipe16

    HockeySnipe16
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    Jul 22, 2015
    Messages:
    277
    My opinion on multiplayer is that it won't happen. It is a highly detailed mode in any game, including game GTA or Call Of Duty. BeamNG probably never had plans of multiplayer in the first place. IMO, multiplayer is too complicated and would be too laggy to actually make. So, that being said, multiplayer will probably never happen. So, stop getting your hopes up people. The BeamNG developers are great, but pulling something like this off would be super hard.
     
  5. GeoTelnet111

    GeoTelnet111
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  6. HockeySnipe16

    HockeySnipe16
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  7. GeoTelnet111

    GeoTelnet111
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    While I think we all do want sounds, I don't think the devs will listen to us if we protest about it like that. :p
     
  8. randomshortguy

    randomshortguy
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    I had no idea the community wanted better sound this much. Not only the sheer amount of votes, but there's a quite a few other threads that sprung up recently asking for the same thing.

    I wish we at least had an idea of where sound development is on the to-do list.
     
  9. GeoTelnet111

    GeoTelnet111
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    So have I. Never seen so much about sounds on this forum until recently! Maybe we can get some info out of them during the week. Realism isn't just good physics, it's the immersion of sounds and how well and balanced they are too. While it's a complex task, with the amount of growth I've seen this simulator/game go through in the past couple of months - it can definitely be done! I have faith in the development team on this one. :)

    Calling tdev and DrowsySam, you guys have any words on this atm?
     
  10. Plateau

    Plateau
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    Jul 28, 2013
    Messages:
    103
    I voted for multiplayer, it seems very unlikely and hard to implement and not to mention hardware intensive! I mean, without multiplayer, what was the point of that demolition derby map?;)
     
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