Ibishu Covet Pickup WIP

Discussion in 'Mods and Skins' started by Blade3562, Aug 6, 2013.

  1. Blade3562

    Blade3562
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    Gabe did such an awesome job with these model I can't help but make a cabriolet and pick up of the Covet! Just finished the bed sides got the back of the cab partially done. (And now I didn't just remove the back section of the roof lol, the rear end from the wheel back was partially reworked.

    I'll have to create a second folder because currently it replaces the hatch!


    (imported from here)

    (imported from here)


    Thanks again for the awesome models Gabe!

    Should be done tomorrow! Then to give it 4wd! :D
     
  2. Summerfriend

    Summerfriend
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    No matter how I despise this car and its popularity, this is a great idea. Just make the bed longer!
     
  3. lucky74dog

    lucky74dog
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    Why do you despise the Covet? It's fast, cool looking, and, if it was real, it would be cheap to.
     
  4. Nadeox1

    Nadeox1
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    You edited the .dae? What software are you using? Blender 2.66 screws up smoothing when importing the dae...I can't make rims till I get that sorted :(
     
  5. GeneralM

    GeneralM
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    It actually isn't anything resembling fast in stock N/A form, and it looks like a combination of a Geo Metro/Honda Civic. It's fun for crashing, but I wouldn't call it cool just because it's a small 90's deathtrap that happens to be incredibly fun to destroy.

    But on topic, cool idea, I assume you'll be editing the N/B too so it crashes correctly?
     
  6. Stormdrain

    Stormdrain
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    Excuse me if I'm incorrect, but I'm pretty sure Gabester doesn't like his addons being modded without his permission... But otherwise, I like it. :D
     
  7. GeneralM

    GeneralM
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    I think that may have been more the free Rigs of Rods cars he did, since the ROR forum was much more immature and he wasn't paid for doing those cars.

    I could be wrong, but it seems like he's more relaxed on things like this. And it's quite a bit harder for someone to claim they created the car since it "ships" with BeamNG.
     
  8. lucky74dog

    lucky74dog
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    What do you mean not fast? It's the second fastest stock car, and , if you actually read the wiki, it says it gets 110 hp stock (180hp turbo , and weighs only 1000 kg! As for being cool, I guess that is just a matter of opinion.
     
  9. Blade3562

    Blade3562
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    I've PM'd him and he seems excited to see the amount of user input this game is giving.

    I do agree with him multple .dae files will make it much easier.
     
  10. GeneralM

    GeneralM
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    I mean it isn't fast, it may be in comparison to the other stock cars, but it isn't fast IMO. It's probably a high 15, low to mid 16 second car given the weight and power, which is respectable, but not "fast". The Grand Marshal feels quicker to me though.

    It's about on-par with a 91 Civic Si Hatch (looked the specs up, Base/DX is ~70hp and 21xxlbs, Si is 108hp and 22xxlbs)

    It's fun to throw around though, and it seems pretty balanced.

    I guess it's all a matter of opinion of how fast it is though.

    That's good, I hope this works out great for the devs, it's an awesome game and awesomely priced for how much time you get out of it, and the fact that it's so mod friendly just makes it even better.
     
  11. Blade3562

    Blade3562
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    Alright updates yay! First off again Gabe's models are better than anything I've ever seen so making my pickup modification look right is taking much more time than expected!

    Got the bed nice and flat, as you can see I'm redoing the corners, I plan on using the D-15 tails. You can also see my roof modifcations.


    (imported from here)

    Hoping to make it longer one I actually complete the model!

    - - - Updated - - -

    Updated more:

    (imported from here)

    Almost done :D

    - - - Updated - - -

    In-game. Really pleased with it so far!


    (imported from here)
     
  12. Flegmatica

    Flegmatica
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    Real life implementation :D

    truck5_original.jpg
     
    #12 Flegmatica, Aug 8, 2013
    Last edited: Aug 8, 2013
  13. lucky74dog

    lucky74dog
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    How did you get that into blender? I'm trying to create a covet rally car, but I cannot get the file into blender.
     
  14. Blade3562

    Blade3562
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    I use 3ds max blender never playee well with me lol. Poly counts and such got messed up.
     
  15. lucky74dog

    lucky74dog
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    Ok. I wonder if anyone else knows how to get it into blender. I'm not good with things like these.:p
     
  16. Narwhal

    Narwhal
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    copy your .dae from the car folder to the desktop. then open up blender, go to file, then under file click import, then select .dae (Collada). when it brings up the window for you to select the file, go to desktop and find your .dae from the car. double click or click open
     
  17. Nevada

    Nevada
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    To make bed longer you dont need to move an axle just add some space behind the axle.
     
  18. lucky74dog

    lucky74dog
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    I already tried that. It didn't work. It might just be something wrong with blender.
     
  19. Narwhal

    Narwhal
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    does it close out immedietly after you open it? if so then download blender 2.66
     
  20. lucky74dog

    lucky74dog
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    I've got blender 2.66. When I try to import it, all it does is spawn an other box. One time it created a new file called hatch.DAE.dae!
     
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