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0.4.2.x Current bugs and help thread [0.4.2.0]

Discussion in 'General Discussion' started by tdev, Sep 18, 2015.

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  1. AMDFreak2006

    AMDFreak2006
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    Well OK, then Nadeox1 told it wrong, sadly^^
     
  2. Nadeox1

    Nadeox1
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    My bad, thought you asked about Deadzone, now I just re-read your post :|
     
  3. AMDFreak2006

    AMDFreak2006
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    Improvement wish: When you finished a scenario and choose "Free Roam" to continue driving, it should load your custom UI (means the apps and their position) and not use the predefined UI for the scenario.


    Improvement wish 2: The car brand name/logo on the backside of the "older" cars like the Covet or the Grand Marshall have an extremly low resolution compared to the newer cars like the SBR 4 or the Sunburst.
    This low resolution textures don't match the graphically beautiful game, BeamNG has become by this time. So it would be nice to get a graphics update for the rear textures of this "older" cars.

    BeamNG 2015-09-22 18-19-44-69.png BeamNG 2015-09-22 18-19-58-18.png BeamNG 2015-09-22 18-21-05-83.png BeamNG 2015-09-22 18-20-38-33.png

    Improvement wish 3: Remove this ugly yellow ground fog on Gridmap Pure unless it's necessarily needed.

    Improvement wish 4: Mount the Wheelie Bar of the Moonhawk a bit higher. You can barely see the wheelie if the current Wheelie Bar is mounted. If you dismount it you get a really really nice wheelie, in fact without damaging the car. So either mount the wheelie bar higher or remove it completely.

    Thanks again for this really great update! Keep going!
     
    #123 AMDFreak2006, Sep 22, 2015
    Last edited: Sep 22, 2015
  4. Brother_Dave

    Brother_Dave
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    Reflections on the T75 looks weird. Stays the same size on the screen at different distances, making them look big.
     

    Attached Files:

    • temp.jpg
  5. Harryjames215

    Harryjames215
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    in the older version i used to be able to move the camera while stationary with holding down right click and moving the mouse but it doesnt seem to work anymore, is there a solution? can anyone help? :):cool:
     
  6. PrimeTheBomber

    PrimeTheBomber
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    The plane is what broke, not the scenario. Redownload the file, Carlos fixed it.

    I myself found a bug: On my game the new T-Series parts have no texture, by which I mean the sleeper, bullbars and stuff.
     
  7. stenyak

    stenyak
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    Have you removed or replaced the Right Mouse Button camera movement bindings, in the Controls menu?
    It is not possible assign the mouse axes to driving and camera at the same time, just one of them.


    If unsure, just reset the bindings and you should get them back.
     
  8. mumboking

    mumboking
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    The "Pessima Introduction" scenario is broken. The level loads with the camera in the road at the regular spawn point with no car.
    I saw this bug in WhyBeAre's latest video and have tested it myself with the same results.
     
  9. QuantumDotGuy

    QuantumDotGuy
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    Pigeon Tires are suffering from the same bug as the Covet tires. I reproduced it three times, each at ~130 km/h (while testing the new engine). Other than this, great update!

    EDIT: Actually just observed the Covet tire bug for the first time. My game continues running even with the shattered Covet tires; however, the Pigeon tire failure causes the physics to crash. Also, even slight bumps will produce this on the Pigeon.
     
  10. pickle330

    pickle330
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  11. gunnarshaffer53

    gunnarshaffer53
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    How do I get the update
     
  12. Nadeox1

    Nadeox1
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    Only who purchased the game will get the updates, and by looking at the Steam profile linked to your forum account, you don't own BeamNG.Drive.
     
  13. Goosah

    Goosah
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    Yep, the Pigeon, (and Covet, and Bolide) tire bugs have been fixed now for the next version, thanks for the report :)
     
  14. SixSixSevenSeven

    SixSixSevenSeven
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    that means you have out of date t series mods, uninstall them and delete cache, or add the new t series materials to the mods materials file yourself.
     
  15. Class377fcc12

    Class377fcc12
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    I've gotten this too. Have sent an error report. Really liked the SBR4 as it was working.
     
    #135 Class377fcc12, Sep 24, 2015
    Last edited: Sep 25, 2015
  16. Stian Aarskaug

    Stian Aarskaug
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    Am I the only one having a lot* of input lag?

    Live For Speed in comparison has so low input lag that I'm unable to notice any lag at all (i.e. virtually zero input lag).


    *Subjective and relative
     
    #136 Stian Aarskaug, Sep 25, 2015
    Last edited: Sep 25, 2015
  17. stenyak

    stenyak
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    Is it input lag, or is it filtered input? To check that, please let us know what input controller you are using, and what filtering type is selected in the relevant bindings (gas/brake/steering).
     
  18. Stian Aarskaug

    Stian Aarskaug
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    I'm using Logitech G27 and filter type is set to 'direct'. I've binded my DualShock 3 in the game, but does not have this connected.

    If this is just the state of the game right now, that's totally fine. I just thought it was a bit wierd since the last update clearly stated that input lag had been improved. :)
     
  19. stenyak

    stenyak
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    Logitech G27 provides instant reaction time. What you are experiencing is most probably slowed-down physics. This gives the impression that the input lags, when in reality you are simply playing at reduced speed (so vehicles react much slower).

    Physics run in slow motion when the system resources can't handle everything. What FPS are you usually getting while playing? (you can use Ctrl+F while ingame to toggle the FPS counter)
     
  20. monte379

    monte379
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    Found a bug. On the 1.8 DX and 2.0 LX Pessima their engines are not there, although the car still drives fine. Just wanted to let you guys know so you can fix it:)

    screenshot_00099.jpg screenshot_00100.jpg
     
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