1. Thread posting restricted: Only the BeamNG team members can post new threads in this sub-forum in order to prevent spam. Posting is available on unlocked threads.

Micro Blog(s) - July 2015 to March 2016

Discussion in 'Microblogs' started by DrowsySam, Jul 15, 2015.

Thread Status:
Not open for further replies.
  1. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,681
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Working a new lightbar with more modern specs.
    HApVpAb.jpg

    Made the LED textures in Cycles
    1aDq7ei.jpg

    Nothing is final yet.
     
    • Like Like x 1
  2. BreadForMen

    BreadForMen
    Expand Collapse

    Joined:
    Apr 5, 2013
    Messages:
    203
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    In the future, do you know if lights in BNG can function like actual LEDs? Like how they're instantly on and off or not fading between on and off like "normal" lights?

    Ex: https://youtu.be/2Rz7NTJtL2o?t=100
     
  3. Instant Winrar

    Instant Winrar
    Expand Collapse

    Joined:
    Jun 12, 2015
    Messages:
    697
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Guys, can we not talk about new cars? I'm tired of getting warned for it.

    Also, all recent posts in this thread were just removed.
     
  4. Stormdrain

    Stormdrain
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    480
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Obviously not, if youre being warned for it.
     
  5. Instant Winrar

    Instant Winrar
    Expand Collapse

    Joined:
    Jun 12, 2015
    Messages:
    697
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    I was only warned once through the system. Also, nad is viewing this little chat right now.

    Hi!
     
  6. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,681
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    The forum's police is observing..
    S0F311X.jpg
    (Just a quick test of the lights anims ingame, more texturing in progress)
     
    • Like Like x 1
  7. Godzilla!

    Godzilla!
    Expand Collapse

    Joined:
    Mar 17, 2013
    Messages:
    2,243
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    That looks amazing on the Sunburst, very modern.:)
     
  8. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,030
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Working late on the new performance metrics:

    Video - Click to Play - Direct Link
     
    #208 tdev, Oct 3, 2015
    Last edited: Oct 3, 2015
    • Like Like x 1
  9. destroyer8769

    destroyer8769
    Expand Collapse

    Joined:
    Dec 9, 2013
    Messages:
    550
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Any work on sounds?
     
  10. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,030
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    We always work on all and everything in parallel. If we post something here, it does not mean that everyone is working on this specific little thing.
     
    • Like Like x 1
  11. destroyer8769

    destroyer8769
    Expand Collapse

    Joined:
    Dec 9, 2013
    Messages:
    550
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Thank you for the reply, sorry if I sounded arrogant and demanding, i just knew that you guys had been hiring and I wanted to know if there was progress, that's all. Anyway, i love the speed at which updates are rolling out now!
     
  12. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,681
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Almost there

    Video - Click to Play - Direct Link
     
    #212 Nadeox1, Oct 4, 2015
    Last edited by a moderator: Oct 22, 2015
    • Like Like x 1
  13. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Looks great Nadeox! Any way to give them a flare?
     
  14. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,922
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Only request I have for this game is to make light flares optional. I really do not like them
     
  15. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    I agree, the flares in Torque are pretty annoying on 99.9% of anything. In this case I think they could be helpful
    in the realism department because police LED lights (and uncoated LED's in general), have a super annoying
    and blinding flare effect by nature, especially at night.

    I think the new police LED bars would look sweet with some of that annoying and crisp LED light flare and I
    believe AR162B touched on the effect with his latest GM police vehicle mods.
     
  16. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,030
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    "tl;dr: Expect your reply being deleted if there is the slightest chance of derailing the thread"

    from first post in this thread.
     
    • Like Like x 1
  17. Stian Aarskaug

    Stian Aarskaug
    Expand Collapse

    Joined:
    Sep 16, 2013
    Messages:
    172
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    I support this, police lights are indeed super bright (they sure as hell get your attention). It's like the whole freakin sky is blinding disco blue (blue lights only in my country). Basicly, your best shot of surviving is by stopping immediately because you don't see shit. Smart strategy I must say.
     
  18. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Getting the day started :)
     

    Attached Files:

    • DSC00002.jpg
    • Like Like x 1
  19. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Nice. Had I not expanded the image I'd had thought you were kicking the day off with an ice cold draft.:D
     
    • Like Like x 1
  20. destroyer8769

    destroyer8769
    Expand Collapse

    Joined:
    Dec 9, 2013
    Messages:
    550
    Re: BeamNG: Personal Micro Blog(s) - September 2015

    Haha, so did i for a second.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice