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Version 0.4.3.2 released

Discussion in 'General Discussion' started by tdev, Nov 20, 2015.

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  1. tdev

    tdev
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    Developer
    BeamNG Team

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    Bugfixes:
    • Fixed "black terrain" render with materials without normal map.
    • Fixed launcher "lavasoft crash" workaround
    • Fixed launcher incorrectly running the 32-bit game in some cases due to buggy memory check
    • Reduced video memory bandwidth usage during shadows render
    • Reduced shadow acne
    • User Interface: Added support for manually sorted vehicle factory colors
    • User Interface: Added automatic color sorting on unsorted factory colors from vehicles
    • User Interface: Fixed environment menu not reseting gravity and simSpeed on reopen
    • Fixed vehicle selector ordering with old/incorrectly setup mods
    • Input: Fixed FFB sometimes ceasing to work when reloading or replacing a vehicle
    • Input: Improved all bindings input lag (now they all have the same reaction time as fastpath steering response)
    • Input: Improved dynamic steering response by one frame
    • Added smoothing to AI's steering, to prevent AI from breaking steering rack
    • Fixed sounds not working on nodes other than CAMERA or ENGINE

    Features:
    • Allow to start scenarios by hitting throttle pedal/axis/button
    • Lazy loading of all apps (custom apps now supported, we will update the tutorial soon)
    • Added missing Trip Computer app

    Vehicles:
    • Centered all cars' interior cams
    • Removed tint from all cars' windshields, added tint to some cars' side and rear windows
    • Added more colors to some cars
    • Fixed various cars' welded/locked differentials
    • Covet: New "Beater" variant
    • Moonhawk: Several different paintjobs added (was in the last update but left out of changelog)

    Terrains:
    • Very minor Jungle Rock Island and East Coast USA fixes

    Help & Bugs thread for 0.4.3.1 here
    0.4.3.1 Changelog (Previous version)
     
    #1 tdev, Nov 20, 2015
    Last edited: Nov 20, 2015
    • Like Like x 19
  2. defib

    defib
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    Sweet. Loving the new dirty paint jobs.
     
  3. Narwhal

    Narwhal
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    Aug 4, 2013
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    yay update. good work guys. I love the new dirty paint jobs.ill just be patiently waiting for the burnside.
     
  4. Firepower

    Firepower
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    576
    Nice, is it out on Steam yet ?
     
  5. roy99669

    roy99669
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    Not yet. He said it would take a couple of hours to upload the update due to bad internet.
     
  6. Firepower

    Firepower
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    OK, just wanted to be sure.

    Also, why don't I have the "Beam.NG tester" badge ?
    I bought it on Steam, is that an issue ?
     
    #6 Firepower, Nov 20, 2015
    Last edited by a moderator: Nov 20, 2015
  7. DirtGamer301

    DirtGamer301
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    You need to link your account with Steam:
    Go to Settings - External Accounts - Link with Steam
     
  8. tdev

    tdev
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    BeamNG Team

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    The game badges are broken atm, we are working on a fix
     
  9. Firepower

    Firepower
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    That's my Steam account.

    Oh, okay, I thought I was doing something wrong for a sec :p
     
    #9 Firepower, Nov 20, 2015
    Last edited by a moderator: Nov 20, 2015
  10. RobertGracie

    RobertGracie
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    More updates and more fun to destroy perfectly good cars :D
     
  11. Quotex

    Quotex
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    By "Reduced shadow acne" i assume you reduced the noise at the edges of the shadows? That's nice.

    One thing i'd like to see for the future would be numeral enterable RGB codes, it really helps with pinpointing that custom colour we want to add :)
     
  12. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Not that, the heavy 'banding' that popped out lately. Many changes are happening in the graphical side.. :)
     
  13. tdev

    tdev
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    BeamNG Team

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    And released :)
    Restart steam to enforce the update. Sorry for the delays, the internet was really crap here.
     
    • Like Like x 4
  14. mumboking

    mumboking
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    I must be psychic... I just restarted Steam without reading this.
    I'll play it tomorrow. :)
     
  15. MultiGamerClub

    MultiGamerClub
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    Sweeeeeeet <3
     
  16. Herpies

    Herpies
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    Feb 8, 2015
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    Can't Wait! Oh and my Mate (his steam is Areavp) Sent a Help Request Due to his game no longer Opening, just Crashing the second he Clicks The launch Icon On Steam. Any idea's? He claims he was able to run it during it was updating then it booted him off it then Would no longer work
    Things he's Tried:
    1 Updating again
    2. Reinstalling
    3. Removing all mods.
    Nothing is working yet...
     
  17. Firepower

    Firepower
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    You should ask for help here : http://www.beamng.com/threads/0-4-3-2-current-bugs-and-help-thread.17523/
     
  18. Herpies

    Herpies
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  19. CrashHard

    CrashHard
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    Lovely :D My track looks clean and error free again, thanks guys, and love the dirty paint job, it looks awesome :)
     
  20. TheStatPow

    TheStatPow
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    Im currently working on an active painting script, waiting for the UI stuff to be fixed to finish coding it! its cool, it'll also have the option to change the color to a precise rgb value without having to reload the car!

     
    • Like Like x 5
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