I guess it makes sense as its more information that needs to go through the CPU thus causing the game to lag. (we can all agree on this right?)
Hi. I am having trouble with the box trailer when I spawn it it just has the frame with a crash sound. what should I do. PS ive already cleared the cache
For some reason the older van's bumpers and door handles are white instead of chromed. And the hood is bending, but that has already been mentioned.
What I can do about the classic hood? And the delivery liveries (from old version of BeamNG.DRIVE) are broken.
In previous versions of beam the van had some kind of stickers on top of the mesh instead of a complete skin the current version has. My mod used the textures of those original stickers for the mod's stickers, but because the textures were removed in favour of the new skinning system they are broken. I'll add a second UV texture to my parts so the new skinning system can be used as well, although I'm not sure how I should fit the second UV map for the longer vans.
I am pretty sure you know, but he has done one; http://www.beamng.com/resources/gavril-grand-marshal-station-wagon-limousine-police-taxi-parts.40/
All three "Heavy Duty" hasn't got any texture on it. How do i fix this problem, eventually when will it be fixed? ==============EDIT============== OK I FOUND THE "SOULOUTION"
Whoops! My bad. Alright, hear me now: This forum system is pretty weird. It puts the oldest posts first, so I think they're new. For example; yesterday, I went on gabester's profile page and saw that he is "planning on a semi-truck" and I thought it was new, so i replied With "Oh, how cool, it'll be fun to see", but the post was from 2013, so i quickly realized my mistake and changed it to something else. I apologize for doing such a mistake, I'll try to look twice more often.
I don't mind at all I just find it weird you didn't know about this since I have yet to see a forum that puts the newest posts on the top. Better luck in the future.
Some progress; fixed the 'chrome' bumpers (thanks machine), updated most jbeams, added a second UV texture to the 'sidedoor' van body, the sidedoors themselves and most classic parts. It still needs some finetuning and some small parts still need a second one. I'm still not sure how I should 'fit' the longer van bodies on the second UV texture...