Huge crash on east coast highway today. SBR4 was doing 100+ mph and as the Roamer tried to turn out into traffic, it was hit. The pessima then ran into them, as no one expected the SBR4.
IIHS Crash Hall updated. Better FPS. Minor detail changes, mesh culling and antistropic filtering enabled resulting in much smoother FPS and sharper textures.
Since some people (well only one I am aware of) have had FPS issues with the IIHS Crash Hall, another update has been made. A version that doesn't have any of the unused items or terrain, it's not uploaded yet until destroyer8769 has tested it and gets back to me with the results. He's not the one with the FPS issues by the way, thought I should clarify that. Also I have made a very simple tutorial about moving static objects in maps for those that want to clear the crash hall for doing different things.http://www.beamng.com/threads/iihs-crash-hall-updated-better-fps.17879/#post-276916 This should help those people that want to do that.
Too bad stickers don't work on dark colors... Also too bad that black racing stripes don't show up either, but red and blue are just as cool OT: So sporty... I think the Grand Marshal is based off of a cross between a Chevy Caprice and a Buick buick grand Marquis
"Buick Buick grand Marquis" I don't think that's quite right. Sure you aren't thinking of the Dodge Parisienne DeVille TRD?
Tried to lift the truck's front up but it's too heavy! That plane is so strong, moving something around 100 km/h! And nice to fly!