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Dry Rock Island - Performance Issues

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by C7studios, Aug 12, 2013.

  1. C7studios

    C7studios
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    Joined:
    Aug 10, 2013
    Messages:
    6
    Whenever I try to play on Dry Rock Island, it seems that I occasionally get really low framerates. Upon investigation, I found that the max rendering distance for dry rock island is set to be 12000. The other levels seem to have values in line with 1200 or 2000. Setting the value to something like 2000, gives a much smoother experience.

    It may not be a bug, but I figured I would point it out just in case.
     
  2. Petrovsky

    Petrovsky
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    duplicate account of banned user AwesomeSauce

    Joined:
    Feb 9, 2013
    Messages:
    613
    This also has to do with the holy sh*t ammount of vegetation which is not very FPS friendly.
     
  3. C7studios

    C7studios
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    Joined:
    Aug 10, 2013
    Messages:
    6
    The large amount of vegetation isn't going to help performance. But that's not really a bug to me, as it is intended to look that way. It's only really an issue if your computer hardware can't handle the heavy hit to the transparency buffer and additional draw call overhead.

    It would however, be a very useful feature to control the density of the terrain scatter, and whether or not it is enabled at all.
     
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