Both imperial and metric speedometers

Discussion in 'Ideas and Suggestions' started by BeamE, Jan 30, 2016.

  1. BeamE

    BeamE
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    It's nice that the game allows me to choose between the imperial and metric units in the UI. But no matter what, the speedometers are all imperial. It would be nice if the speedometer units matched the UI units. I understand this is much harder than having only imperial speedometers, but it should be done at some point in time nevertheless.
     
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  2. FalloutNode

    FalloutNode
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    Yes i tought about this too.
     
  3. bhorton

    bhorton
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    But the cars are all US spec, so the speedos would be MPH.
     
  4. BeamE

    BeamE
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    IMHO they shouldn't be. I can imagine a lot of people from UK want to have cars with the steering wheel on the other side (hello). Now this would be even harder than those metric speedometers, but considering the fact that BeamNG wants to become the best vehicle simulator out there, it might as well be able to simulate the cars sold in UK, however weird their road system is.
     
  5. SixSixSevenSeven

    SixSixSevenSeven
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    Funny, I am sat in a RHD D15 right now ;) Mods ftw.


    Anyway. Most of the ingame speedometers are actually dual marked, including said D15.
     
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  6. randomshortguy

    randomshortguy
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    Pigeon is Kph, and I assume the Miramar might be in Kph as well as other JDM or Euro cars to come.
     
  7. BeamE

    BeamE
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    Hey, but that's nice! The new ETK 800 comes with both imperial and metric gauges. Thanks dev team!
     
  8. FalloutNode

    FalloutNode
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    Every vehicle has that.
     
  9. BeamE

    BeamE
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    Sorry for not expressing myself correctly. You can customize the ETK with either imperial or metric gauges in the Vehicle customization.
     
  10. Quotex

    Quotex
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    Sweet, The devs may not've answered my question in the AMA but it seems they didn't skip on speedo customization :D
     
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