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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. aljowen

    aljowen
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    Joined:
    Oct 21, 2012
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    1,677
    Current state of progress on the R60. Everything needs works, suspension feels like GTA4.


    Note, the wheels do not wobble like they look, the visible wheels are not correctly placed on the physical wheels. I just need to place them more precisely.
     
    • Like Like x 6
  2. defib

    defib
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    Aug 6, 2013
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    490
    200BX UV MAPS! The grind begins.

    screenshot_00033.png

    EDIT: And now we wait.
     
    #6382 defib, Feb 9, 2016
    Last edited: Feb 9, 2016
    • Like Like x 9
  3. Narwhal

    Narwhal
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    Aug 4, 2013
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    1,698
    saw this. did this(yes i know smoothing groups on a couple things)
    ss+(2016-02-10+at+10.45.57).jpg ss+(2016-02-10+at+10.45.34).jpg
     
    • Like Like x 1
  4. defib

    defib
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    Did @mumboking 's suggestion work? If not, does the skin show in the parts selector? Or is it not there at all?
     
    • Like Like x 1
  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Just a random joke thing, thought I'd share
    Video - Click to Play - Direct Link
     
    • Like Like x 37
  6. AMG V12

    AMG V12
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    Aug 16, 2013
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    209
    That's not a joke, that's brilliant!
     
    • Like Like x 7
  7. aljowen

    aljowen
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    Oct 21, 2012
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    Put a couple extra nodes in the string to make it less rod like and that would be really cool to have added into the options selector in game.
     
    • Like Like x 4
  8. Rage

    Rage
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    Aug 5, 2012
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    160

    Rendering with a different scene
     
    • Like Like x 34
  9. Narwhal

    Narwhal
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    i have created a monster. and a bunch of clipping issues along with some uv problems
    screenshot_00320.png
     
    • Like Like x 1
  10. Zappymouse

    Zappymouse
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    Jun 18, 2013
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    1,059
    Displacement maps are a wonderful thing, aren't they? :)
    Model is looking excellent, credit due for those beautiful headlights. Very clean.
     
  11. Holland

    Holland
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    May 23, 2013
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    982
    Getting it almost done, still needs work...
     
    • Like Like x 16
  12. TYLERTJ

    TYLERTJ
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    Aug 18, 2013
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    670

    Very WIP
     
    • Like Like x 5
  13. JorgePinto

    JorgePinto
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    1,279
    Soon...the Polizei will arrive. The hardest part is done, adding the lightbar and the plates. Paintjob and maybe interior tweaks are next.

     

    Attached Files:

    • screenshot_00233.png
    • Like Like x 14
  14. ktheminecraftfan

    ktheminecraftfan
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    Mar 14, 2014
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    2,103
    i have done what @mumboking told me to do but somehow it shows up in the parts selector but not ingame. (I will send you the ZIP via pm)
     
  15. lionflyer

    lionflyer
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    Sep 18, 2013
    Messages:
    11
    Slow progress because i have to study. Radio, shifter and gauges are missing.
     

    Attached Files:

    • dfghjklö.jpg
    • Like Like x 4
  16. Joelvb

    Joelvb
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    Aug 7, 2013
    Messages:
    199
    Most of you will probably
    think why I post an old car in this thread, you will see soon.
     

    Attached Files:

    • 2015-03-28_00008.jpg
    #6396 Joelvb, Feb 11, 2016
    Last edited: Feb 11, 2016
  17. DirtGamer301

    DirtGamer301
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    Aug 23, 2015
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    414
    Oh dear, oh dear, oh dear, so many people making police versions of it :|
    v1.png v2.png v3.png v4.png v5.png v6.png
     
    • Like Like x 5
  18. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    • Like Like x 16
  19. DirtGamer301

    DirtGamer301
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    Aug 23, 2015
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    I'll give up counting, this one should be the fourth... :p
    Also waiting for some UV maps here.
     
    • Like Like x 1
  20. JorgePinto

    JorgePinto
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    Aug 4, 2013
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    1,279
    ...whoa. OK, I give up. Official police stuff and 3rd party 3D parts for the interior, I really can't compete against this ;)
     
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