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0.5.2.1 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Feb 9, 2016.

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  1. mumboking

    mumboking
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    Definitely a problem your end.
     
  2. nastygdigger

    nastygdigger
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    All of them should have their engines flooded, is the graphics on high? Because it runs better on low-high,
     
  3. mumboking

    mumboking
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    Graphics settings have nothing to do with whether they flood or not.
     
  4. nastygdigger

    nastygdigger
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    Hmm... then how the heck could that happen?
     
  5. AMDFreak2006

    AMDFreak2006
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    Yes, correct, I meant the parking light. fully correct :D
    But nonetheless it is correct, that you can't enable the fog lights if every other light is turned off.
     
  6. GameNoobTV

    GameNoobTV
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  7. Sagarci

    Sagarci
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    That car has a mod on it. That's why
     
  8. deadlyquasar

    deadlyquasar
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    Yup, I'm dumb and totally missed that. Working fine after assigning keys
     
  9. VeyronEB

    VeyronEB
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    Rear pillar above the small window on the ETK perfectly pops into shape again after being deformed. Rear end of the roof has a few areas like that. Quite a tricky problem.
     

    Attached Files:

    • BeamNG.drive.x64_2016-02-11_22-38-13.jpg
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  10. GameNoobTV

    GameNoobTV
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    Any car does that for me
     
  11. Sagarci

    Sagarci
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    Just Delete All Vehicle Related Mods.
     
  12. D.J.TUNING

    D.J.TUNING
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    Hello:) Today I found bug related to Bruckell Moonhavk Detective Special. Only in this version, if you turn on lights, then right indicator light on dash glows but when you turn on right indicator, then that light don't work. I saw info that deleting BeamNG folder from documents should fix this, but so far this not work for me. Please check that variant of Moonhavk :)
     
  13. Dudeman

    Dudeman
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    Im having two issues, one is more of a question
    1. did you guys change aerodynamics physics because my planes seem to not get enough lift and at higher speeds they start to break apart mid-flight? the aerodynamics in the game seem extremely off right now
    2. game is very unstable, it crashes at random for no reason (usually the sort of crash where windows tells you it crashed not beamng)
    I never (and i really mean never) had a crash on 5.1 other than one time trying to intentionally provoke a bug mentioned on the forums
     
  14. 14ramosr

    14ramosr
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    Can we finally get that bug fixed where the camera acts strange when you take the cab off of the D-15? Its existed for like a year at this point
     
  15. GameNoobTV

    GameNoobTV
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    Found the issue. I have the more features mod, which is allowing this to happen
     
  16. Samuel1995

    Samuel1995
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  17. Dudeman

    Dudeman
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    anyone else noticed a difference in the air physics?
     
    #177 Dudeman, Feb 12, 2016
    Last edited: Feb 12, 2016
  18. NotLikeThis

    NotLikeThis
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    The right mirrror on Bolide is kinda broken, it falls off very fast, e.g. in case of hitting handbrake
    Even in nodegrabbing, right mirror falls off when it has 300kg, and left holds like 650kg
     
  19. Brother_Dave

    Brother_Dave
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    Aug 16, 2012
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    Im guessing this is more Help than Bug but how/where do i find the Post FX settigns? I remember reading that they can be controlled at a Level-level but i dont know if that also means they cant be altered in the Settings menu. I quite enjoy playing around with Post FX :p
     
  20. Craftworth

    Craftworth
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    Sep 27, 2012
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    53
    Hi. Did two tests with the bumper bar. I took two same cars with bumper bar(green) and without(white). But I don't see any difference. They both get same body damage.
    PS: First test - 11 km\h in to the wall.
     

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    #180 Craftworth, Feb 12, 2016
    Last edited: Feb 12, 2016
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