Ideas for open world AI, off road and more

Discussion in 'Ideas and Suggestions' started by Almercenary, Aug 14, 2013.

  1. Almercenary

    Almercenary
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    So I just came from DaSquirrelnuts YouTube video and wanted to pose a question (I hope it hasn't been asked before, i searched though). Could you implement a system where its just free roam and you can do simple objectives such as, do a particular 4wd challenge or have a street/track day race. A bit like Euro truck simulator, doing jobs makes money so you can buy cars, so does racing and then you need to fuel up and buy garages ect. Sort of like a simple driving simulator mixed with RPG elements.
    Also, could you implement real off road physics. I mean like getting stuck, selecting places to winch from and other things like that.
    Lastly, could you put in smart AI in the free roam, just doing there thing, driving around the map (hopefully a more extensive one, so it has city, bush, desert, mountains and snow) and make all those different weather conditions have an impact on the car. This would make different parts actually useful for different conditions.

    Just a wishlist I suppose, but keep up the awesome work and effort.
    :D:D
     
  2. Jon

    Jon
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    If i'm not wrong so is this already planned (to have a career mode), but the AI thing am i not so sure about since most computers can't handle more than 1 or maybe 2 cars in the game.
     
  3. Abexuro

    Abexuro
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    I see a problem with races... If you can't have multiple cars on screen, how are you going to compete? Because time-attack will get boring pretty fast. :p
    I hope they can come up with something, because when you can only have 2-4 AI on the entire map, you might just as well have none.
     
  4. daniel_j

    daniel_j
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    I was hoping for a single computer, 2 keyboards, and 2 screens one of both each, that'd be fun
     
  5. ahockey2390

    ahockey2390
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    If you think computers might not be able to run more than one or two cars because of playing RoR, you might be wrong. This game is alot more stable than that game and the dev's are already working on a career mode with many different features. Also they're working on local demolition derbies as in on the same pc. So i think that as long as you don't have an ancient pc, multiple cars won't be that big of a deal. (might be wrong though) but there is a list of things to be added on the actual DRIVE main menu.
     
  6. Jon

    Jon
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    click on the link in my signature to see my computer passmark results and what it's made out of and tell me how many cars you think my computer are be able to handle... i'm curious... (btw the CPU is clocked to 4,5Ghz).
     
  7. Davidbc

    Davidbc
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    3-4 cars while staying above 30-40 fps.
     
  8. ahockey2390

    ahockey2390
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    He's right, the only issue that could come up is that I've found that with each car that gets added on, you can also add on about 10-15% cpu usage. I only have an i5 2500k and when i was at 3 cars I was also at 80-90 cpu usage....No lag though haha
     
  9. Driveisawesome

    Driveisawesome
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    Well yeah I think this won't work with awesome physiks like it has yet.... Or 90% of the woners won't be able to play it above 5fps ^^ So I have a pretty.. ok computer. And in the stage it is now I can't even play it in evrything ultra/high to get fps like 50 and above... When you're adding a huge open world+other damagebal cars+missions+a career system.... no one would be able to run this :D
     
  10. Jon

    Jon
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    i get a avg of 33 fps with 4 cars in the game, which i think is way too low. You would need a very fast quad core CPU to run more than 4 cars.
     
  11. JasonPotato

    JasonPotato
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    I have a non-clocked 4770K and got up to 6 cars without lag, not tried anymore yet.

    Will have a look tomorrow and check my cpu usage.
     
  12. Davidbc

    Davidbc
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    PC Specs? And what do you mean with no lag? No lag for me is staying above 60 fps.
     
  13. JasonPotato

    JasonPotato
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    6 cars, i get 30fps with 75% cpu usage. Smooth as anything, no lag! Might be able to get 7-8 cars but may start getting lag/juddering.
     
  14. Jon

    Jon
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    30 fps isn't even close to being smooth, anything lover than 45 isn't smooth.
     
  15. JasonPotato

    JasonPotato
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    Im just telling you how it is. It's as smooth with 6 cars as it is with 1 and i was getting 90 fps with 1 car. You can choose to believe me or not, doesn't bother me. I was simply getting at you don't need an awesome PC to run a few cars.

    The only thing i have found is that when your running with more than 1 car and you crash in to the other car, it sometimes lags when contact is made. For a split second.
     
  16. Ckykyro

    Ckykyro
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    You guys complain too much, lag for me is below 4 :p
    My AVG fps is 5-20, no matter how many cars. sometimes 30.
     
  17. Jon

    Jon
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    You get a fps drop off 66% from 1 car to 6 cars, you should be able to tell a difference unless you got a old 4:3 box monitor. But i guess it doesn't bother you as much as it bothers me.

    And lagspikes on impact is not unusual as the physics have to work at it's hardest to simulate it.
     
  18. chenghaomeng

    chenghaomeng
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    Is having a police network that'll smash you to bits out of the theme?
     
  19. yaro.c

    yaro.c
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    I play beamng on a intel core 2 and an nvidia gforce from around five to six years ago and it works fine. I even managed to drive 4 cars at the same time without crashing my computer so it won't be that bad. You just don't have to put the graphics on max
     
  20. Svpracer

    Svpracer
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    That wouldn't happen to be an old macbook would it?
    OT: GTA Vice City would load simple geometric shapes of vehicles until you came close enough to see them... That may work here...
     
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