1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

FPS limit?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Sopel997, Aug 14, 2013.

  1. Sopel997

    Sopel997
    Expand Collapse

    Joined:
    Aug 14, 2013
    Messages:
    5
    Hello.
    I've seen that my fps is stuck at 25 all the time. I was checking time required for physics tick and rendering, it says 2-3 ms per frame. Overall 70 ms/s for physics and 80 ms/s for rendering so i think there is more than 75% time idle. Is there any fps limit? Can i change it or remove it?

    Also i thought that i could maybe read debug informations wrong so i post my pc spec below. Someone could tell me if it's enough?

    I have core 2 quad Q6600 @2,4GHz
    Radeon HD 5670 and 2x4GB of RAM at 1066MHz FSB
     
  2. Sopel997

    Sopel997
    Expand Collapse

    Joined:
    Aug 14, 2013
    Messages:
    5
    No one knows the anwer?
     
  3. blinkingyellow

    blinkingyellow
    Expand Collapse

    Joined:
    Mar 9, 2013
    Messages:
    276
    Its not actually stuck. you can use fraps to see the FPS too.
     
  4. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,332
    GPU is slow, but the fps should be changing constantly, if they are stuck at 25 then something is wrong.
     
  5. simon48

    simon48
    Expand Collapse

    Joined:
    Aug 8, 2013
    Messages:
    203
    Mine says 25 FPS all the time too, even though it clearly dips under that sometimes. I have pretty slow GPU so I think it's my bottleneck.
     
  6. moussa247

    moussa247
    Expand Collapse

    Joined:
    May 5, 2013
    Messages:
    249
    I'd say your CPU is also pretty lacking.
     
  7. Sopel997

    Sopel997
    Expand Collapse

    Joined:
    Aug 14, 2013
    Messages:
    5
    Ok, thanks for the answers.
    I have checked my FPS using fraps, and i'm getting about 19-21, stable but low. Also i think it's CPU slowing down my game because after disabling physics it goes up to 40-50.
    So why then debugging information are so misleading? I hope it will be fixed.
    Look at this.


    It says 2.457 ms/frame, but actually time per frame is this 61.419

    Not that i thought my game should run at 400 FPS lol, but it was weird on the first sight. Those numbers are wrongly described.
    and also FPS is stuck at 25.
     

    Attached Files:

    • cwhw.jpg
  8. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    that is the Lua Vehicle Performance, not the overall. press CTRL + F for that :)
     
  9. Charlie

    Charlie
    Expand Collapse

    Joined:
    Aug 15, 2013
    Messages:
    30
    Problem solved.
     
  10. Sopel997

    Sopel997
    Expand Collapse

    Joined:
    Aug 14, 2013
    Messages:
    5
    Ahh, i see now. So i was lookng at the wrong informations all the time.
    Well, i have to try some overclocking, maybe i will achieve 30 ;]

    Thanks for response. I think the thread can be closed now.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice