WIP Beta released Rocket D-Series 1.1

"absolutely crazy fast" -beta tester

  1. Dudeman

    Dudeman
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    Dudeman submitted a new resource:

    "super" D-Series - "absolutely crazy fast" -beta tester

    Read more about this resource...
    --- Post updated ---
    no
    the rockets were taken from the dsc rocket plane bolide
    if this was stolen then it wouldn't get approved
    --- Post updated ---
    since drowsy sam is a dev its ok for me to use them
     

    Attached Files:

    • bs.PNG
  2. Fender_Bender

    Fender_Bender
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    Drownsy sam being a dev doesn't mean that you can steal parts from his mods without even asking permission first.
     
  3. Dudeman

    Dudeman
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    then why do other mods use official cars.....
     
  4. Logan Dorsey

    Logan Dorsey
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    who cares if he don't have permission its still cool
     
  5. Dudeman

    Dudeman
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    I got permission from Drowsy Sam btw (Yes I should have pmd him sooner)
    bs.PNG
     
  6. DirtGamer301

    DirtGamer301
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    There's a difference between official cars and mods made by devs...
    If an official dev makes a part and releases it on the forum it isn't official, if an official dev makes a part it it's released via game it's official.
     
  7. Dudeman

    Dudeman
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    added this to the description:
    before you post a review keep in mind that I wanted too keep the look of the old pickup hell mod, if you don't like it then delete the .dae and the rockets will have no model (they have no collision) I wanted that look because it looked cool and people told me it I should keep it like that for release
     
  8. HR28QT

    HR28QT
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    The D-Series "Hell" mod works just fine wings and all. Why do we need this
     
  9. Dudeman

    Dudeman
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    that old mod has missing textures and uses an old version of the D-series that does not have all of the new stuff
    this mod will hopefully be compatible with newer versions of the game as it is an add-on for the pickup rather than a separate vehicle
     
  10. Superchu Frostbite

    Superchu Frostbite
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    Few ideas on how to make it more original, add a nosecone.Something like this:
    plymouth-road-runner-superbird.2000x1333.May-09-2012_16.13.43.499412.jpg
    Also consider the superbird rear wing. I also noticed that at about 300 mph, even the extended offroad (the most stable so far) config starts to lose stability. I've only been able to get it up to ~500 with the ultras. Consider making custom parts to try and break the sound barrier. (Suspension, tires, etc.)
    By the by, you spelled 'Adjustable' wrong in the vehicle menu.
    EDIT: You should also consider adding thrust on the front of the vehicle to facilitate steering. Or in the adjustable version, see if you can make the position and rotation adjustable.
     
    #10 Superchu Frostbite, Mar 10, 2016
    Last edited: Mar 10, 2016
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  11. nupmuk

    nupmuk
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    If you run dually wheels in the back they explode at just over 200mph. Also I have been able to get it inot hte air and when I have done so it has spun so violently all the parts were shaken off and physics broke. Also if you use off road rear wheels and they inflate to a big size you can use the parking brake to deflate them.

    Overall hilariously fun.

    Oh and maybe you could make rocket lettering or something. Just a suggestion.
     
    #11 nupmuk, Mar 10, 2016
    Last edited: Mar 10, 2016
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  12. Superchu Frostbite

    Superchu Frostbite
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    Offroad Grip-Alls hold together past 550. (at least.) they are just pretty unstable. especially compared to the 14 inch draggers. unfortunately, the draggers don't go past 250.
     
  13. Dudeman

    Dudeman
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    wing
    screenshot_00325.png
     
    • Like Like x 1
  14. Superchu Frostbite

    Superchu Frostbite
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    2/10 nice try, use a tool to scale it up. do you see how big the Superbird's wing was? The 200bx gt wing in the bed isn't exactly originality, nor would it be effective. I realize it doesn't matter right now because aerodynamics aren't taken into account in the simulation, but that doesn't mean that it can't look cool.
     
  15. Dudeman

    Dudeman
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    ya I shal
    btw aerodynamics are taken into account (how would the plane mods work)
     
  16. Superchu Frostbite

    Superchu Frostbite
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    Allow me to clarify, aerodynamics are not simulated in depth right now. The spoilers on cars aren't actually doing anything aerodynamically in game. I don't really know how the plane jbeams work. But they are not realistic in the slightest.
     
  17. Dudeman

    Dudeman
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    eh, but the current simulation works good enough to be realistic-ish
     
  18. Superchu Frostbite

    Superchu Frostbite
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    No, they aren't even realistic-ish. just because it flies, does NOT mean it flies like it would in real life. I am pretty sure that the plane jbeams work by having HUGE drag coefficients on the bottom surface of the wing or something. All of the planes in game fly like garbage because the game doesn't simulate air right.
     
  19. Dudeman

    Dudeman
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    well thats what I mean
    also most plane mods don't use a drag coefficient at all
     
  20. NickM

    NickM
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    Hey man, great mod. Sucks that everyone is trying to trash on you because they think you stole it. Don't take any offense from them. They all are just broken records saying the same thing. I can't wait to see what this mod has in store! :)
     
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